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GitHub Skill

time

Motto: Time flows as the story requires.

SimHacker☆ 15 Repository stars4 Repository forks

Installation

Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.

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Skill instructions

Time Skill

Simulation turns vs LLM iterations.

Motto: "Time flows as the story requires."

Key Concepts

  • Simulation turns — Game time, what mechanics track
  • LLM iterations — Meta-level, one response
  • They're not the same! One LLM response might be 0, 1, or many turns

Turn Definition

Action Turns
GO NORTH 1
PAT TERPIE 1
LOOK 0
INVENTORY 0
Pet all 8 kittens 8
Take a nap ~10

Duration Types

  • Turns — X simulation turns (primary unit)
  • Conditional — Until condition met
  • While present — While in location/with item
  • Permanent — Until explicitly removed

See Also

  • buff — Buff durations use simulation turns
  • needs — Needs decay over simulation turns

Examples

Read the usage examples in the source repository.

View source ↗

Source history

Indexed on
2026-01-20
Index updated
2026-02-02
Branch
main

Index and sync dates describe this directory. View the source repository for code history.

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