time
Motto: Time flows as the story requires.
Installation
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
View source ↗GuidesSkill instructions
Time Skill
Simulation turns vs LLM iterations.
Motto: "Time flows as the story requires."
Key Concepts
- Simulation turns — Game time, what mechanics track
- LLM iterations — Meta-level, one response
- They're not the same! One LLM response might be 0, 1, or many turns
Turn Definition
| Action | Turns |
|---|---|
| GO NORTH | 1 |
| PAT TERPIE | 1 |
| LOOK | 0 |
| INVENTORY | 0 |
| Pet all 8 kittens | 8 |
| Take a nap | ~10 |
Duration Types
- Turns — X simulation turns (primary unit)
- Conditional — Until condition met
- While present — While in location/with item
- Permanent — Until explicitly removed
See Also
Examples
Read the usage examples in the source repository.
View source ↗Source history
- Indexed on
- 2026-01-20
- Index updated
- 2026-02-02
- Branch
- main
Index and sync dates describe this directory. View the source repository for code history.
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