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GitHub Skill

swiftui-liquid-glass

Guide for adopting Apple's Liquid Glass design system in SwiftUI apps (iOS 26+, macOS Tahoe 26+). Covers glassEffect modifiers, GlassEffectContainer, morphing transitions, platform-specific patterns, and anti-patterns to avoid.

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Installation

Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.

View source ↗Guides

Skill instructions

Features and purpose

Guide for adopting Apple's Liquid Glass design system in SwiftUI apps (iOS 26+, macOS Tahoe 26+). Covers glassEffect modifiers, GlassEffectContainer, morphing transitions, platform-specific patterns, and anti-patterns to avoid.

Quick start

Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.

Guides ↗

Examples

Read the usage examples in the source repository.

View source ↗

Source history

Indexed on
2026-01-20
Index updated
2026-02-06
Branch
main

Index and sync dates describe this directory. View the source repository for code history.

GitHub ↗

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