mapping-fixer
Diagnose and fix broken bone/blend shape/annotation mappings on 3D characters. Analyzes model data, compares against presets, extracts animation data, and generates corrected mappings. Use when annotations don't work, AUs don't animate correctly, or importing new character models. Primary focus on skeletal-only models like the Betta fish.
Installation
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
View source ↗GuidesSkill instructions
Features and purpose
Diagnose and fix broken bone/blend shape/annotation mappings on 3D characters. Analyzes model data, compares against presets, extracts animation data, and generates corrected mappings. Use when annotations don't work, AUs don't animate correctly, or importing new character models. Primary focus on skeletal-only models like the Betta fish.
Quick start
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
Guides ↗Examples
Read the usage examples in the source repository.
View source ↗Source history
- Indexed on
- 2026-01-20
- Index updated
- 2026-01-26
- Branch
- main
Index and sync dates describe this directory. View the source repository for code history.
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