svelte-game-writer
End-to-end planning, building, and testing of small-scale browser games in SvelteKit + TypeScript running in Docker, including scaffolding, game loop, input, UI, tests, and Docker dev/release setups. Use when a user asks to create or modify a SvelteKit game project, prototype a simple single-player game, or add tests. When requirements are unclear, ask clarifying questions and offer to choose defaults automatically if the user prefers. This skill uses SvelteKit+TS in Docker only (debug hot-reload + nginx release); do not switch stacks unless the user explicitly asks to change scope. Not for multiplayer, servers, or backend services.
Installation
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
View source ↗GuidesSkill instructions
Features and purpose
End-to-end planning, building, and testing of small-scale browser games in SvelteKit + TypeScript running in Docker, including scaffolding, game loop, input, UI, tests, and Docker dev/release setups. Use when a user asks to create or modify a SvelteKit game project, prototype a simple single-player game, or add tests. When requirements are unclear, ask clarifying questions and offer to choose defaults automatically if the user prefers. This skill uses SvelteKit+TS in Docker only (debug hot-reload + nginx release); do not switch stacks unless the user explicitly asks to change scope. Not for multiplayer, servers, or backend services.
Quick start
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
Guides ↗Examples
Read the usage examples in the source repository.
View source ↗Source history
- Indexed on
- 2026-01-20
- Index updated
- 2026-01-26
- Branch
- main
Index and sync dates describe this directory. View the source repository for code history.
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