n64-decomp
N64 game decompilation workflow assistant. Use when helping with Nintendo 64 reverse engineering tasks including: (1) Setting up new decomp projects with splat64 and uv, (2) Creating build systems with ninja, (3) Identifying libultra versions and symbols, (4) Finding compiler versions via decomp.me, (5) Converting assembly to C code. Triggers on mentions of N64/Nintendo 64 decompilation, splat, decomp.me, libultra, or MIPS assembly matching.
Installation
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
View source ↗GuidesSkill instructions
Features and purpose
N64 game decompilation workflow assistant. Use when helping with Nintendo 64 reverse engineering tasks including: (1) Setting up new decomp projects with splat64 and uv, (2) Creating build systems with ninja, (3) Identifying libultra versions and symbols, (4) Finding compiler versions via decomp.me, (5) Converting assembly to C code. Triggers on mentions of N64/Nintendo 64 decompilation, splat, decomp.me, libultra, or MIPS assembly matching.
Quick start
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
Guides ↗Examples
Read the usage examples in the source repository.
View source ↗Source history
- Indexed on
- 2026-01-23
- Index updated
- 2026-03-05
- Branch
- main
Index and sync dates describe this directory. View the source repository for code history.
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