game-domain
Complete game lifecycle and domain patterns for ActionPhase turn-based gaming platform. Covers game states, phase transitions (common room, action, results), character workflows (creation, approval, death), messaging systems (common room posts, private messages, GM results), action submissions, and the complete flow from recruitment through game completion. Use when working with game state management, phase advancement, character status, or understanding game mechanics.
Installation
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
View source ↗GuidesSkill instructions
Features and purpose
Complete game lifecycle and domain patterns for ActionPhase turn-based gaming platform. Covers game states, phase transitions (common room, action, results), character workflows (creation, approval, death), messaging systems (common room posts, private messages, GM results), action submissions, and the complete flow from recruitment through game completion. Use when working with game state management, phase advancement, character status, or understanding game mechanics.
Quick start
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
Guides ↗Examples
Read the usage examples in the source repository.
View source ↗Source history
- Indexed on
- 2026-01-20
- Index updated
- 2026-01-26
- Branch
- main
Index and sync dates describe this directory. View the source repository for code history.
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