executive-persuasion
Create a customized persuasion strategy based on Cialdini's six principles of influence. Use after /clarify when the goal involves persuading colleagues, getting buy-in, or building support for an initiative. Produces a blueprint that can feed into /battle-plan. Covers Reciprocity, Commitment, Social Proof, Liking, Authority, and Scarcity.
Installation
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
View source ↗GuidesSkill instructions
Features and purpose
Create a customized persuasion strategy based on Cialdini's six principles of influence. Use after /clarify when the goal involves persuading colleagues, getting buy-in, or building support for an initiative. Produces a blueprint that can feed into /battle-plan. Covers Reciprocity, Commitment, Social Proof, Liking, Authority, and Scarcity.
Quick start
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
Guides ↗Examples
Read the usage examples in the source repository.
View source ↗Source history
- Indexed on
- 2026-01-20
- Index updated
- 2026-01-26
- Branch
- main
Index and sync dates describe this directory. View the source repository for code history.
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