screensaver-development
Guide for implementing LCDPossible screensavers. Use when: - Creating a new screensaver panel - Adding animated visual effects - Implementing game simulations (Pac-Man, Asteroids, etc.) - Working with delta-time animation - Creating demoscene effects (plasma, fire, tunnel) - Drawing sprites, shapes, or per-pixel effects
Installation
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
View source ↗GuidesSkill instructions
Features and purpose
Guide for implementing LCDPossible screensavers. Use when: - Creating a new screensaver panel - Adding animated visual effects - Implementing game simulations (Pac-Man, Asteroids, etc.) - Working with delta-time animation - Creating demoscene effects (plasma, fire, tunnel) - Drawing sprites, shapes, or per-pixel effects
Quick start
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
Guides ↗Examples
Read the usage examples in the source repository.
View source ↗Source history
- Indexed on
- 2026-01-20
- Index updated
- 2026-01-26
- Branch
- main
Index and sync dates describe this directory. View the source repository for code history.
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