design-patterns-behavioral
GoFの行動パターンを用いて、オブジェクト間の責務分散と通信設計を支援するスキル。 パターン選定、実装方針、検証手順を体系化する。 Anchors: • Design Patterns / 適用: 行動パターンの設計理論 / 目的: 相互作用の整理 • Command Pattern / 適用: 操作の実行・取り消し / 目的: 実行制御の柔軟化 • Strategy Pattern / 適用: アルゴリズム切替 / 目的: 変更容易性の確保 Trigger: Use when designing flexible object collaboration, selecting behavioral patterns, or validating pattern usage in implementations. behavioral design patterns, strategy, command, observer, state, template method
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