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GitHub Skill

judokon-feature-flag-engineer

Implements and manages JU-DO-KON! features behind feature flags with observability and safe defaults.

CyanAutomation☆ 1 Repository stars0 Repository forks

Installation

Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.

View source ↗Guides

Skill instructions

Skill Instructions

This skill ensures controlled experimentation.

Inputs / Outputs / Non-goals

  • Inputs: feature requirements, settings defaults, UI + engine touchpoints.
  • Outputs: flag definitions, guarded logic, observability notes, test updates.
  • Non-goals: shipping unflagged behavior or changing public APIs silently.

What this skill helps accomplish

  • Safe rollout of new functionality
  • Reversible changes
  • Debuggable behaviour

When to use this skill

  • Introducing new gameplay features
  • Running experiments or trials
  • Refactoring risky logic

Feature flag rules

  1. New features default to OFF
  2. Flags must be declared centrally
  3. UI and engine must respect flags
  4. Expose state via data-* attributes

File anchors

  • Flag defaults: src/config/settingsDefaults.js
  • Settings UI: src/pages/settings.html

Rollout checklist

  • Flag declared with default OFF and documented usage.
  • Guard added in both UI and engine touchpoints.
  • On/off coverage in tests where behavior changes.
  • Observability via data-* attribute or equivalent.

Expected output

  • Flag definitions
  • Guarded logic
  • Observability hooks

Examples

Read the usage examples in the source repository.

View source ↗

Source history

Indexed on
2026-01-20
Index updated
2026-01-26
Branch
main

Index and sync dates describe this directory. View the source repository for code history.

GitHub ↗

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