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Discover Tools skills, compare source repositories and read the instructions for each workflow.

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Showing 26,209–26,232 of 87,268

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GitHub

large-500-800ms

dylantarre

Use when building larger movement animations between 500-800ms - hero transitions, complex reveals, animations that tell a story and deserve attention

GitHub

entrance-animations

dylantarre

Use when elements need to appear on screen - page loads, modals opening, items being added, content reveals, or any "coming into view" animation.

GitHub

arc-mastery

dylantarre

Use when designing motion paths, character movement trajectories, gesture animations, or any motion that should feel natural rather than robotic.

GitHub

state-changes

dylantarre

Use when elements transform in place - toggle switches, expanding accordions, checkbox animations, button states, or any transformation without entering/exiting.

GitHub

brand-consistency

dylantarre

Use when animation doesn't match brand personality, feels generic, or clashes with design language

GitHub

slow-in-out-mastery

dylantarre

Use when designing easing curves, controlling motion pacing, creating natural acceleration/deceleration, or making movements feel physically grounded.

GitHub

straight-ahead-pose-mastery

dylantarre

Use when planning animation workflows, deciding between spontaneous vs controlled approaches, or balancing creative freedom with structural precision.

GitHub

deliberate-1200-2000ms

dylantarre

Use when building slow intentional animations between 1200-2000ms - app intros, loading sequences, storytelling moments that create emotional resonance

GitHub

css-native

dylantarre

Use when implementing Disney's 12 animation principles with pure CSS animations and transitions

GitHub

transition-sequences

dylantarre

Use when orchestrating multi-step animations - page transitions, onboarding flows, wizard steps, complex reveals, or any choreographed animation sequence.

GitHub

web-motion-design

dylantarre

Use when building CSS animations, JavaScript transitions, React/Vue motion, or any browser-based animation work.

GitHub

calm-relaxation

dylantarre

Use when creating animations that soothe users, reduce anxiety, or create peaceful, meditative experiences.

GitHub

anime-js

dylantarre

Use when implementing Disney's 12 animation principles with Anime.js library

GitHub

orchestrated-sequences

dylantarre

Use when building multi-part animation sequences - staggered reveals, choreographed UI, coordinated motion where multiple elements work together

GitHub

carousels-sliders

dylantarre

Use when animating carousels, sliders, image galleries, or horizontally scrolling content for smooth navigation

GitHub

rive-animations

dylantarre

Use when implementing Disney's 12 animation principles with Rive interactive animations

GitHub

ux-friction

dylantarre

Use when animation causes user confusion, delays task completion, or creates frustration

GitHub

accessibility-issues

dylantarre

Use when animation excludes users with vestibular disorders, cognitive disabilities, or assistive technology needs

GitHub

forms-inputs

dylantarre

Use when animating form fields, inputs, textareas, selects, or interactive form elements to improve usability and feedback

The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.

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