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tools frontend AI Skills

Discover tools frontend skills, compare source repositories and read the instructions for each workflow.

Categories: tools frontend

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GitHub

small-200-300ms

dylantarre

Use when building small transitions between 200-300ms - modal appearances, card expansions, navigation transitions that users consciously perceive

GitHub

attention-management

dylantarre

Use when wrong elements get attention, important content is missed, or visual hierarchy is broken by animation

GitHub

buttons-ctas

dylantarre

Use when animating buttons, CTAs, or clickable action elements to create satisfying, responsive interactions

GitHub

navigation-menus

dylantarre

Use when animating navigation bars, menus, sidebars, or wayfinding elements to create smooth, intuitive transitions

GitHub

continuous-infinite

dylantarre

Use when building ongoing loop animations - loading states, ambient motion, background effects that run indefinitely without user fatigue

GitHub

frontend-developer

dylantarre

Use when implementing animations in code, building UI transitions, or when a developer needs practical animation guidance for web/mobile applications.

GitHub

modals-dialogs

dylantarre

Use when animating modals, dialogs, popovers, or overlay content to create smooth entrances and exits

GitHub

cards-containers

dylantarre

Use when animating cards, panels, tiles, or container elements to create depth and interactivity

GitHub

urgency-action

dylantarre

Use when creating animations that prompt immediate user action, highlight time-sensitivity, or drive conversions.

GitHub

medium-300-500ms

dylantarre

Use when building standard animations between 300-500ms - page transitions, significant UI changes, animated illustrations that need clear communication

GitHub

scroll-animations

dylantarre

Use when triggering animations on scroll - reveal effects, parallax, sticky headers, progress indicators, or any scroll-linked motion.

GitHub

hover-interactions

dylantarre

Use when creating mouse hover effects - button highlights, card lifts, link underlines, image zooms, or any pointer-triggered animation.

GitHub

large-500-800ms

dylantarre

Use when building larger movement animations between 500-800ms - hero transitions, complex reveals, animations that tell a story and deserve attention

GitHub

entrance-animations

dylantarre

Use when elements need to appear on screen - page loads, modals opening, items being added, content reveals, or any "coming into view" animation.

GitHub

state-changes

dylantarre

Use when elements transform in place - toggle switches, expanding accordions, checkbox animations, button states, or any transformation without entering/exiting.

GitHub

css-native

dylantarre

Use when implementing Disney's 12 animation principles with pure CSS animations and transitions

GitHub

transition-sequences

dylantarre

Use when orchestrating multi-step animations - page transitions, onboarding flows, wizard steps, complex reveals, or any choreographed animation sequence.

GitHub

web-motion-design

dylantarre

Use when building CSS animations, JavaScript transitions, React/Vue motion, or any browser-based animation work.

GitHub

anime-js

dylantarre

Use when implementing Disney's 12 animation principles with Anime.js library

GitHub

orchestrated-sequences

dylantarre

Use when building multi-part animation sequences - staggered reveals, choreographed UI, coordinated motion where multiple elements work together

GitHub

carousels-sliders

dylantarre

Use when animating carousels, sliders, image galleries, or horizontally scrolling content for smooth navigation

GitHub

forms-inputs

dylantarre

Use when animating form fields, inputs, textareas, selects, or interactive form elements to improve usability and feedback

GitHub

universal-elements

dylantarre

Use when animating any UI element not covered by specific skills, or when applying general animation principles across multiple element types

GitHub

react-spring

dylantarre

Use when implementing Disney's 12 animation principles with React Spring's physics-based animations

The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.

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