updating-dawncaster-filters
Use when updating filter options in Dawncaster card/talent browser after game expansions release - systematically checks ALL filter types (categories, rarities, types, banners, expansions) across both HTML drop...
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Use when updating filter options in Dawncaster card/talent browser after game expansions release - systematically checks ALL filter types (categories, rarities, types, banners, expansions) across both HTML drop...
Create distinctive, production-grade frontend interfaces with high design quality. Use when user asks to build web components, pages, or applications. Activates when user says "build UI", "create component", "d...
Zero-dependency JavaScript utilities using native APIs and just-* micro-packages. Use when manipulating objects, arrays, strings, numbers, or functions. Scan tables for native solution first (backticks), fall b...
Build web components using Custom Elements v1 API with Declarative Shadow DOM, attribute-driven state, handleEvent pattern, and zero DOM selection. Use when creating custom elements, extending built-in HTML ele...
IndexedDB patterns for local-first state persistence using the idb library. Use when implementing features that require persistent state across navigation and sessions. Covers data modeling, defaults, CRUD oper...
Animation patterns using Anime.js v4 for UI feedback, transitions, and celebrations. Use when implementing hover effects, transitions, loading animations, or gamification feedback. Includes reduced motion handl...
User feedback patterns including success/error messages, loading states, confirmations, and progress indicators. Use when implementing notifications, toasts, or status updates. (project)
WCAG 2.2 accessibility patterns for web components. Use when implementing focus management, keyboard navigation, screen reader support, reduced motion, high contrast mode, or touch targets. Integrates with proj...
Form and input design patterns including validation, labels, error handling, and form-associated custom elements. Use when building forms, inputs, or interactive data collection. (project)
Anime.js 4.0 animations for Web Components — drag-drop, click feedback, swaps, cancelable motion. Use when adding animations, drag interactions, visual feedback, or motion to custom elements. Combines with web-...
Utopia fluid spacing tokens and layout patterns. Use when applying margins, padding, gaps, or creating layouts. Covers space scale, container widths, and responsive spacing. (project)
Interactive component state patterns including hover, focus, active, disabled, loading, and error states. Use when building buttons, inputs, cards, or any interactive elements. (project)
Navigation and user flow patterns including routing, state management, progressive disclosure, and game progression. Use when designing multi-step flows, game phases, or navigation structures. (project)
CSS Grid utilities using Utopia fluid spacing. Reference for the grid variables and utility classes defined in this project.
Frontend development guidelines for React/TypeScript applications. Modern patterns including Suspense, lazy loading, useSuspenseQuery, file organization with features directory, MUI v7 styling, TanStack Router,...
vector rag gui
Manage UI components using MCP tools with primary focus on Svelte ecosystem. Specialized in Svelte component libraries including shadcn-svelte, Skeleton UI, and Melt UI. Use when user needs to: (1) Add new Svel...
Implement or extend user-facing workflows in SvelteKit applications with full-stack capabilities. Specialized in SvelteKit's load functions, form actions, and progressive enhancement. Use when the feature is pr...
Create distinctive, production-grade frontend interfaces with high design quality. Specialized in Svelte/SvelteKit applications with full-stack capabilities. Use this skill when the user asks to build web compo...
Comprehensive Flutter UI/UX development skill for creating beautiful, responsive, and animated mobile applications. Use when user asks to: (1) Build Flutter UI components or screens (2) Implement animations and...
Analyze and implement purposeful UI animations for Svelte/SvelteKit + Tailwind projects. Specialized in Svelte transitions, actions, and animation patterns. Use when user asks to add animations, enhance UI moti...
Use compile-time validated environment variables with t3-oss/env-nextjs. Ensures type-safe access to environment variables with automatic validation at build time. Use when accessing any environment variable or...
Apply consistent UI component patterns for the project Next.js template. Use when building forms, dialogs, notifications, loading states, or any UI components. Ensures proper dark mode support, responsive behav...
Decide when to use n8n workflows versus Next.js server actions for backend logic. Use when implementing complex multi-step workflows, AI agent pipelines, or external service integrations. Provides patterns for...
The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.