method
Create a new skill that encodes a team’s bead-implementation method and packages it as a .skill. Use only when the user explicitly says "$method".
Discover tools framework internals skills, compare source repositories and read the instructions for each workflow.
Create a new skill that encodes a team’s bead-implementation method and packages it as a .skill. Use only when the user explicitly says "$method".
Nix patterns for flakes, overlays, unfree handling, and binary overlays. Use when working with flake.nix or shell.nix.
编译器后端开发专家,专注于IR、CFG、SSA、数据流分析和优化Pass。
虚拟机开发专家,专注于字节码、指令、栈帧、内存管理和垃圾回收。
Expert C++ developer specializing in modern C++20/23, systems programming, and high-performance computing. Masters template metaprogramming, zero-overhead abstractions, and low-level optimization with emphasis...
Expert embedded systems engineer specializing in microcontroller programming, RTOS development, and hardware optimization. Masters low-level programming, real-time constraints, and resource-limited environments...
Expert developer experience optimizer specializing in build performance, tooling efficiency, and workflow automation. Masters development environment optimization with focus on reducing friction, accelerating f...
Expert in mise—a fast, flexible polyglot runtime and task manager. Specializes in tool version management, environment variable control, task automation, and shell integration across development workflows.
Optimize performance for memory, CPU, network, and rendering. Use when improving FPS, reducing memory usage, or fixing performance bottlenecks.
Advanced semantic vocabulary and architectural patterns for the OCTAVE format. REQUIRES octave-literacy to be loaded first
Specialized workflow for transforming verbose natural language into semantic OCTAVE structures. REQUIRES octave-literacy to be loaded first
Fundamental reading and writing capability for the OCTAVE format. Basic structural competence without full architectural specifications
This skill should be used when working with Shadertoy shaders, GLSL fragment shaders, or creating procedural graphics for the web. Use when writing .glsl files, implementing visual effects, creating generative...
Expert knowledge for GPU shader development across GLSL, HLSL, ShaderLab, and compute shadersUse when "write shader, shader code, GLSL, HLSL, ShaderLab, vertex shader, fragment shader, pixel shader, compute sha...
Systems programming specialist for Rust, ownership model, memory safety, concurrency, and performance optimizationUse when "rust, cargo, ownership, borrowing, lifetimes, rustc, tokio, async rust, memory safety,...
Patterns for embedded software development including real-time systems, memory management, hardware abstraction, interrupt handling, and debugging techniques for resource-constrained environments. Use when ", "...
Patterns for FPGA development including RTL design (Verilog/VHDL), timing closure, clock domain crossing, high-level synthesis, and verification. Covers both traditional HDL and modern HLS approaches. Use when...
Strategic compaction skill: suggests context compression at logical breakpoints. Use to suggest compaction at logical intervals during development sessions.
Multi-objective optimization framework. NSGA-II, NSGA-III, MOEA/D, Pareto fronts, constraint handling, benchmarks (ZDT, DTLZ), for engineering design and optimization problems.
Guide for integrating safety validation into new inference backends
Copilot agent that assists with performance analysis, bottleneck detection, optimization strategies, and benchmarking Trigger terms: performance optimization, performance tuning, profiling, benchmark, bottlene...
Copilot agent that assists with performance analysis, bottleneck detection, optimization strategies, and benchmarking Trigger terms: performance optimization, performance tuning, profiling, benchmark, bottlene...
Expert skill for AI model quantization and optimization. Covers 4-bit/8-bit quantization, GGUF conversion, memory optimization, and quality-performance tradeoffs for deploying LLMs in resource-constrained JARVI...
Idiomatic Rust patterns for pikru C port. Use when writing or reviewing Rust code ported from C. Don't write C in Rust - the goal is correct behavior, not line-by-line translation.
The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.