numerical-validation
Verify mathematical correctness and numerical accuracy after code changes
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Verify mathematical correctness and numerical accuracy after code changes
WebGPU fundamentals for high-performance canvas rendering. Covers device initialization, buffer management, WGSL shaders, render pipelines, compute shaders, and web component integration. Use when building GPU-...
Expert in Pyomo mathematical optimization modeling in Python - use for optimization problems, linear/nonlinear programming, constraint programming, and dynamic optimization
Implement eBPF program attachment logic for various hooks (XDP, TC/tcx, netkit, kprobe, tracepoint, cgroup) with proper error handling, cleanup, and link management. Includes Go code using cilium/ebpf library....
Implement packet redirection and routing in eBPF programs using bpf_redirect and bpf_redirect_neigh helpers. Includes source-based policy routing, map-based routing tables, load balancing, and CNF router patter...
Generate verifier-safe packet parsing logic for eBPF programs including bounds checking, header extraction (Ethernet, IPv4/IPv6, TCP/UDP, ICMP), protocol identification, and proper pointer arithmetic. Use when...
Multi-agent orchestration for comprehensive frontend + backend improvements. Use when user requests "improve the app", "optimize functionality", "make it perfect", or "enhance the system". Deploys specialized a...
Expert in Apache Ray distributed computing. Use when converting Python code to Ray workloads, debugging Ray applications, optimizing Ray performance, or working with Ray Core, Ray Data, Ray Train, Ray Serve, or...
Deep understanding of K1.reinvented's compilation architecture, node system, and extension methodology. Teaches why graphs compile to C++ and how to extend the system without violating minimalism.
Core DSPy fundamentals for signature design, basic modules (Predict, ChainOfThought), and program composition patterns. Use when creating new signatures, building simple DSPy programs, or learning foundational...
Skill especializado en integración de Gem Bundles compilados por Gem Builder Compiler en AGCCE v4.0. Permite configurar agentes MAS dinámicamente desde Gems versionados.
Use when writing game logic code - ensures deterministic math operations across platforms
DSPy optimizers (teleprompters), evaluation metrics, and optimization workflows. Use when compiling programs with BootstrapFewShot, KNNFewShot, MIPROv2, GEPA, or defining custom metrics.
iterate on implementation based on user feedback
Ejecuta 📚 SUBFASE 3A para errores gráficos - Corrección basada en ejemplos funcionales.
Implement token-level rewards in TRL's GRPOTrainer. Use when modifying reward computation or debugging reward tensor shapes.
🚧 STUB - Sensorless FOC observer implementations and estimation algorithms
🚧 STUB - Common motor control algorithm implementations and patterns
Performance optimization techniques for R3F and Three.js
Signed Distance Functions for shader-based 3D primitives
GLSL shader creation process and patterns for R3F
ChimeraX bundle/extension development reference
Emit C output and a C header for embedding X07 in C/C++ via `x07 build --emit-c-header`.
Elite software engineering toolkit for building production-grade applications. Use when developing, debugging, optimizing, or deploying code—especially for API development, database design, performance tuning,...
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