agent-browser
Automates browser interactions for web testing, form filling, screenshots, and data extraction. Use when the user needs to navigate websites, interact with web pages, fill forms, take screenshots, test web appl...
Discover Lifestyle skills, compare source repositories and read the instructions for each workflow.
Automates browser interactions for web testing, form filling, screenshots, and data extraction. Use when the user needs to navigate websites, interact with web pages, fill forms, take screenshots, test web appl...
Create a concise, actionable coding plan. Triggers when user asks to "plan", "outline", "scope", or "break down" a coding task, or requests a checklist before implementation.
Automates browser interactions for web testing, form filling, screenshots, and data extraction. Use when the user needs to navigate websites, interact with web pages, fill forms, take screenshots, test web appl...
VR/AR development principles. Comfort, interaction, performance requirements.
Orchestrate a virtual game jam competition with multiple AI teams building games in parallel from a shared brief.
Game art principles. Visual style selection, asset pipeline, animation workflow.
Specialized instructions for building high-quality, reusable agent skills following the Vercel/Agentic standards. Use this when creating new skills or documentation for the agent.
Creates structured implementation plans before building skills or features. Use when starting a new skill, planning an improvement, or formalizing a build approach. Trigger with "plan this skill", "create a pla...
PC and console game development principles. Engine selection, platform features, optimization strategies.
Best practices for game mechanics, player experience, stealth systems, and narrative pacing.
Mobile game development principles. Touch input, battery, performance, app stores.
Socratic questioning protocol + user communication. MANDATORY for complex requests, new features, or unclear requirements. Includes progress reporting and error handling.
🍆👾 BIG DICK GLITCH GREMLIN SUPER COLLIDER. Unconventional problem-solving with chaotic good energy. Finds creative edge cases, challenges assumptions, explores weird solutions that technically work. For full...
Game art principles. Visual style selection, asset pipeline, animation workflow.
advanced logic and problem-solving strategies for Gemini. Use this for complex math, multi-step reasoning, or deep analysis tasks where standard prompting fails.
Use this skill when creating new skills via forced conceptual collision of existing patterns. Duct-tapes jank-builder to super-collider for autopoietic meta-skill generation.
Game design principles. GDD structure, balancing, player psychology, progression.
Game audio principles. Sound design, music integration, adaptive audio systems.
3D game development principles. Rendering, shaders, physics, cameras.
2D game development principles. Sprites, tilemaps, physics, camera.
A skill for generating creative, culturally appropriate game cards for a Pakistani audience.
Multiplayer game development principles. Architecture, networking, synchronization.
Web browser game development principles. Framework selection, WebGPU, optimization, PWA.
Expert guidance for creating, writing, building, and refining Agent Skills. Use when working with SKILL.md files, authoring new skills, improving existing skills, or understanding skill structure and best pract...
The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.