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DevOps AI Skills

Discover DevOps skills, compare source repositories and read the instructions for each workflow.

Categories: DevOps

Showing 57,025–57,048 of 83,066

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GitHub

moonshot-detect-uncertainty

munlucky

Detects missing requirements and generates clarification questions. Use after classification/complexity to decide if user input is needed.

GitHub

manage-nix

N283T

Quick reference for Nix + Home Manager commands and patterns. Use for package management and dotfiles configuration.

GitHub

codex-review-code

munlucky

Review implementation quality and regression risks via claude-delegator (Code Reviewer expert). Use after implementation for complex tasks, refactors, or API changes.

GitHub

codex-test-integration

munlucky

Validate integration impact and regression risks via claude-delegator (Code Reviewer expert). Use for complex tasks or API integration.

GitHub

doc-sync

munlucky

Synchronizes documentation across agents to reflect planning changes and status updates.

GitHub

codex-validate-plan

munlucky

Validate architecture/plan quality via claude-delegator (Plan Reviewer expert). Use after writing context.md for complex feature/refactor work.

GitHub

moonshot-classify-task

munlucky

Classifies a user request into task types (feature, modification, bugfix, refactor) and extracts intent keywords. Use at the start of PM analysis.

GitHub

project-md-refresh

munlucky

Analyze the current repository and create or refresh .claude/PROJECT.md to match the project. Use when PROJECT.md is missing, stale, or the user asks to generate/update project-specific rules, structure, comman...

GitHub

claude-codex-guardrail-loop

munlucky

Use after planning or implementing non-trivial tasks - runs Codex MCP background verification/review for quality gates (plan validation + implementation review)

GitHub

moonshot-decide-sequence

munlucky

Determines phase and execution chain based on analysisContext (task type, complexity, signals). Use after uncertainty detection.

GitHub

game-mobile-ui

CMFHF-404

用于游戏项目的移动端界面样式与适配。涉及统一移动布局触发条件、移动端 UI 样式调整、触摸交互优化、以及小游戏虚拟摇杆接入与复用时使用;也用于快速定位移动端相关文件与入口。

GitHub

generate-texture

BenjaminBenetti

Generate seamless block textures. You must use this skill when creating game assets / textures / art.

The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.

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