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GitHub

tooling-setup

tianzecn

Configure Vite, TypeScript, Biome, and Vitest for React 19 projects. Covers build configuration, strict TypeScript setup, linting/formatting, and testing infrastructure. Use when setting up new projects or upda...

GitHub

senior-laravel-fullstack

fakhriaditiarahman

Expert in the Laravel ecosystem (v11+), specializing in full-stack development using TALL (Tailwind, Alpine, Laravel, Livewire) or VILT (Vue, Inertia, Laravel, Tailwind) stacks. Deep mastery of Database optimiz...

GitHub

fullstack-developer

SHAJAR5110

Complete full-stack development with Next.js 13+, React, Firebase, Tailwind CSS, and payment integration (Stripe, JazzCash, EasyPaisa). Build production-ready e-commerce platforms, SaaS applications, and scalab...

GitHub

router-query-integration

tianzecn

Integrate TanStack Router with TanStack Query for optimal data fetching. Covers route loaders with query prefetching, ensuring instant navigation, and eliminating request waterfalls. Use when setting up route l...

GitHub

api-integration

tianzecn

Integrate Apidog + OpenAPI specifications with your React app. Covers MCP server setup, type generation, and query layer integration. Use when setting up API clients, generating types from OpenAPI, or integrati...

GitHub

databuddy-react

databuddy-analytics

Use the Databuddy React SDK for Next.js and React applications. Use when implementing analytics tracking in React components, setting up the Databuddy component in layouts, or using React hooks for event tracki...

GitHub

frontend-i18n

allenlin90

Provides guidelines for implementing internationalization (i18n) in frontend applications using Paraglide JS and the shared @eridu/i18n package.

GitHub

tanstack-query

tianzecn

Comprehensive TanStack Query v5 patterns for async state management. Covers breaking changes, query key factories, data transformation, mutations, optimistic updates, authentication, testing with MSW, and anti-...

GitHub

react-development

amorriscode

React patterns, anti-patterns, and performance optimization. Use when writing React components, reviewing React code, or debugging React issues.

GitHub

wayland-automation

cxxxr

Wayland環境でのGUI自動化。スクリーンショット取得、テキスト入力、クリップボード操作のパターン集

GitHub

browser-automation

cxxxr

Playwright MCPを使用したブラウザ自動化。ページ操作、スクリーンショット、フォーム入力のパターン集

GitHub

agent-browser

andreivcodes

Automates browser interactions for web testing, form filling, screenshots, and data extraction. Use when the user needs to navigate websites, interact with web pages, fill forms, take screenshots, test web appl...

GitHub

ralph

carmandale

Create and run Ralph loops for structured AI-driven development. Triggered by "create a ralph loop for X" or "ralph plan for X". Uses interview to clarify requirements, expert review via Ralph wrappers, creates...

GitHub

implement-plan

mshuffett

phased implementation of a structured plan you must use this skill when asked to implement a plan file in rpi/tasks/*

GitHub

uloop-control-play-mode

hatayama

Control Unity Editor play mode via uloop CLI. Use when you need to: (1) Start play mode for testing, (2) Stop play mode after testing, (3) Pause play mode for debugging.

GitHub

juicer

MoJuiceX

Juice research-to-implementation pipeline for Wojak.ink games. Captures new game feel learnings, updates the master playbook, and tracks implementation across all 15 games. **TRIGGERS:** - "/juicer" command -...

GitHub

uloop-unity-search

hatayama

Search Unity project via uloop CLI. Use when you need to: (1) Find assets by name or type (scenes, prefabs, scripts, materials), (2) Search for project resources using Unity's search system, (3) Locate files wi...

GitHub

baoyu-comic

feixeyes

Knowledge comic creator supporting multiple styles (Logicomix/Ligne Claire, Ohmsha manga guide). Creates original educational comics with detailed panel layouts and sequential image generation. Use when user as...

GitHub

uloop-get-hierarchy

hatayama

Get Unity Hierarchy structure via uloop CLI. Use when you need to: (1) Inspect scene structure and GameObject tree, (2) Find GameObjects and their parent-child relationships, (3) Check component attachments on...

GitHub

game-juice

MoJuiceX

Game juice implementation assistant for Wojak.ink games. Helps apply visual effects, audio feedback, animations, and polish to canvas-based games using pre-built reusable libraries. **MANDATORY TRIGGERS:** - "...

GitHub

uloop-find-game-objects

hatayama

Find GameObjects with search criteria via uloop CLI. Use when you need to: (1) Locate GameObjects by name pattern, (2) Find objects by tag or layer, (3) Search for objects with specific component types.

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