pubmed-gene-drug-research
Gene, drug compound, and disease research using NCBI Extended databases. Triggers: 基因, gene, 藥物, drug, compound, PubChem, ClinVar, 變異, variant, 臨床意義
Discover DevOps skills, compare source repositories and read the instructions for each workflow.
Gene, drug compound, and disease research using NCBI Extended databases. Triggers: 基因, gene, 藥物, drug, compound, PubChem, ClinVar, 變異, variant, 臨床意義
Complete reference for all 35+ PubMed Search MCP tools. Triggers: 工具列表, all tools, 完整功能, tool reference, 有哪些工具
Export citations to reference managers. Triggers: 匯出, export, RIS, BibTeX, EndNote, Zotero, Mendeley, 引用格式, reference manager
Nix flake configuration for macOS (nix-darwin), NixOS, and Home Manager systems. Use when working with: (1) Building or applying system configurations, (2) Adding/modifying packages or programs, (3) Creating o...
This skill should be used when the GM needs to look up rules, reference what the SRD says, find official rules, get exact wording, check RAW (rules as written), verify rules references, or understand how mechan...
This skill should be used when creating a new Daggerheart campaign, establishing world tone and themes, selecting or building a campaign frame, or reframing an existing adventure. Campaign frames provide pitch,...
This skill should be used when the GM needs to roll dice or when the user asks to "roll dice", "make a dice roll", "roll for initiative", "roll a skill check", "roll damage", or needs to resolve RPG mechanics w...
This skill should be used when creating Daggerheart adversaries, building stat blocks, designing encounters, or determining enemy difficulty. Invoke when the GM needs to create enemies, generate adversary stat...
This skill should be used when the GM needs to handle combat situations, including starting combat, rolling initiative, resolving attack rolls, managing combat encounters, rolling damage, tracking hit points, a...
This skill should be used when the GM needs to handle spellcasting situations, including resolving spell effects, managing spell slots, calculating spell save DCs, handling concentration, resolving spell attack...
This skill should be used when the GM needs to handle Daggerheart combat, including action roll resolution, Hope/Fear token economy, spotlight flow, damage tracking, reaction rolls, and managing combat encounte...
This skill should be used when handling domain cards and magical abilities in Daggerheart, including looking up domain card effects, understanding Recall costs, making Spellcast Rolls, selecting domain cards du...
This skill should be used when the GM needs to help players create characters, roll for stats, assign ability scores, handle leveling up, increase hit points, choose classes, pick proficiencies, or manage playe...
This skill should be used when the GM needs panel creation ideas or atmospheric enhancement suggestions. Triggers on: - "What panels should I create" or "panel suggestions" - Requests for atmospheric panels mat...
This skill should be used when the GM needs storytelling techniques, handling player failure, NPC creation, scene pacing, or improv principles. Triggers on "fail forward", "succeed at cost", "yes and", "how do...
This skill should be used when the GM needs to look up Daggerheart rules, reference what the SRD says, find official rules, get exact wording, check RAW (rules as written), verify rules references, or understan...
This skill should be used when starting a new adventure, creating player characters, building game worlds, or when playerRef/worldRef is null. Triggers include: "create a character", "make a new character", "ro...
Launch the Adventure Engine application for an adventure project. Use when the user wants to "enter" a world, "start" or "launch" an adventure session, or begin interactive gameplay. Fires off the application i...
This skill should be used when the GM needs to help players create Daggerheart characters, select a class/ancestry/community, define Experiences with bounded constraints, choose domain cards, or handle level ad...
This skill should be used when the GM needs to create NPCs or monsters, generate stat blocks, determine enemy stats, design creatures, or generate adversaries for d20-style RPG encounters. Provides SRD 5.2 stat...
规范化的代码提交工具,自动生成符合 Conventional Commits 格式的提交信息,并支持用户确认机制
自动化处理项目版本发布流程,包括收集版本号、提取变更日志、智能分类、生成 Release Notes 并创建 Git 标签
Review code changes for quality, correctness, and style
Guide for writing conventional commits with gitmoji
The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.