roadmap-updater
Update ROADMAP.md to track feature completion and planning. Triggers: roadmap, 更新路線圖, update roadmap, 功能規劃.
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Update ROADMAP.md to track feature completion and planning. Triggers: roadmap, 更新路線圖, update roadmap, 功能規劃.
Assist with Frontend DDD architecture design, component organization, and testing. Triggers: frontend, 前端, react, component, 元件, vitest.
Perform code review with DDD architecture compliance check. Triggers: review, 程式碼審查, code review, 審查, CR.
Update and maintain Memory Bank files (activeContext, progress, decisionLog). Triggers: MB, memory, 記憶, 進度, 更新記憶, update memory, 記錄進度, 更新上下文.
Automatically update CHANGELOG.md based on code changes following Keep a Changelog format. Triggers: changelog, 更新 changelog, update changelog, 變更紀錄.
Orchestrate pre-commit workflow including Memory Bank sync, README/CHANGELOG/ROADMAP updates. Triggers: GIT, gc, push, commit, 提交, 準備 commit, 要提交了, git commit, pre-commit, 推送.
Assist with DDD architecture design and compliance checking. Triggers: DDD, 架構, architecture, 領域設計, domain design.
Proactively suggest and execute code refactoring to maintain clean architecture. Triggers: refactor, 重構, 優化程式碼, clean up, 整理程式碼.
Intelligently update README.md to keep it in sync with code changes. Triggers: readme, 更新 README, update readme, 文檔同步.
Search through past conversation histories to recall previous discussions, decisions, and context. Use when you need to reference what was discussed or decided in previous sessions.
Full development environment - builds the project and runs 1 server plus 4 clients. Use when the user wants to test multiplayer, simulate 4-player co-op, or run the complete dev environment.
Remove build artifacts for a fresh rebuild. Use when the user wants to clean the project, start fresh, or troubleshoot build issues.
Run all tests for the Gambit game engine. Use when the user wants to run tests, verify functionality, or check that code changes haven't broken anything.
Advanced code search tool that finds definitions, usages, tests, and references across the entire codebase. Use when you need to understand how a symbol is used throughout the project.
Start a single Gambit game client that connects to 127.0.0.1:1234. Use when the user wants to run a client, test client functionality, or manually connect to a server.
Start the Gambit game server on 0.0.0.0:1234. Use when the user wants to run just the server, test server functionality, or manually test with clients.
Run visual testing where Claude can see the game window and provide inputs
Run pre-commit hooks (clang-format, clang-tidy) on all files. Use when the user wants to format code, run linters, or prepare code for commit.
Build the Gambit game engine (Server and Client executables). Use when the user wants to compile the project, needs to rebuild after code changes, or before running the server or client.
Use usbipd-win to pass through STM32 ST-Link (OpenOCD flashing/debug) and USB-UART dongles (CH340/CP210x/FTDI serial monitor) into WSL2; includes a copy/paste quick workflow for attaching both devices and detai...
Handle MoonBit bit-level parsing and pattern matching over BytesView slices, including using bytes[start:end] and bit patterns like [u1(i), u2(j), ..] or mixed-width fields. Use when extracting or validating pa...
MoonBit single-file mode for .mbt.md files.
Guide for creating effective skills, with MoonBit-specific guidance for skills that use MoonBit packages or tooling. Use when users want to create or update a skill, especially when the skill should include Moo...
Internal worker for pr-review skill. Claims file partitions, fixes comments, resolves threads. NOT for direct user invocation. Spawned only by pr-review orchestrator.
The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.