Search

PythonReactSEOPDF

Business AI Skills

Discover Business skills, compare source repositories and read the instructions for each workflow.

Categories: Business

Showing 8,665–8,688 of 81,576

Business Clear filters

Browse skills

GitHub

canvas-design

AgiFlow

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visu...

GitHub

frontend-design

aws-solutions-library-samples

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, blogs, pages, or applications. Generates creative, polished code tha...

GitHub

pdf-viewing

jxnl

OCR PDFs with docling while tracking per-page text and rasterize PDFs to images. Use for PDF ingestion, page-aware text extraction, rendering pages to images, or inspecting PDF metadata, with outputs saved unde...

GitHub

subagent

jxnl

Delegate codebase exploration or scripted actions to a non-interactive Codex exec run (codex exec / codex e). Use when you want a subagent to read lots of code or take actions without human interaction, and you...

GitHub

youtube-extractor

jxnl

Extract transcripts, titles, and thumbnails from YouTube videos. Use for ingesting video content, capturing captions with timestamps, or downloading video metadata.

GitHub

slidev-presentation-kit

jxnl

Create or edit Slidev presentations in the /Users/jasonliu/dev/presentations repo. Use for drafting new decks, editing existing slides, applying repo-specific Slidev conventions, and polishing/animation work. T...

GitHub

fork-terminal-skill

disler

Fork a terminal session to a new terminal window. Use this when the user requests 'fork terminal' or 'create a new terminal' or 'new terminal: ' or 'fork session: '.

GitHub

uloop-get-hierarchy

hatayama

Get Unity Hierarchy structure. Use when: inspecting scene structure, exploring GameObjects, checking parent-child relationships, or when user asks about hierarchy. Returns the scene's GameObject tree with compo...

GitHub

uloop-clear-console

hatayama

Clear Unity console logs. Use when: clearing console before tests, starting fresh debugging session, or when user asks to clear logs. Removes all log entries from Unity Console.

GitHub

uloop-compile

hatayama

Compile Unity project. Use when: verifying code compiles after edits, checking for compile errors, or when user asks to compile. Returns error/warning counts.

GitHub

uloop-hello-world

hatayama

Sample hello world tool via uloop CLI. Use when you need to test the MCP tool system or see an example of custom tool implementation.

GitHub

uloop-execute-dynamic-code

hatayama

Execute C# code dynamically in Unity Editor via uloop CLI. Use for editor automation: (1) Prefab/material wiring and AddComponent operations, (2) Reference wiring with SerializedObject, (3) Scene/hierarchy edit...

GitHub

uloop-focus-window

hatayama

Bring Unity Editor window to front via uloop CLI. Use when you need to: (1) Focus Unity Editor before capturing screenshots, (2) Ensure Unity window is visible for visual checks, (3) Bring Unity to foreground f...

GitHub

uloop-get-project-info

hatayama

Get Unity project information via uloop CLI. Use when you need to: (1) Check Unity Editor version, (2) Get project settings and platform info, (3) Retrieve project metadata for diagnostics.

GitHub

uloop-get-provider-details

hatayama

Get Unity Search provider details via uloop CLI. Use when you need to: (1) Discover available search providers, (2) Understand search capabilities and filters, (3) Configure searches with specific provider opti...

GitHub

uloop-get-project-info

hatayama

Get Unity project information via uloop CLI. Use when you need to check project settings, Unity version, platform, or other project metadata.

GitHub

uloop-unity-search

hatayama

Search Unity project for assets. Use when: finding scenes, prefabs, scripts, materials, or other assets by name/type, or when user asks to search project files. Returns asset paths and metadata.

GitHub

uloop-run-tests

hatayama

Execute Unity Test Runner. Use when: running unit tests, verifying code changes, checking test results, or when user asks to run tests. Returns test results with pass/fail counts.

GitHub

uloop-screenshot

hatayama

Take a screenshot of Unity Editor windows and save as PNG image. Use when you need to: (1) Screenshot the Game View, Scene View, Console, Inspector, or other windows, (2) Capture current visual state for debugg...

GitHub

uloop-control-play-mode

hatayama

Control Unity Editor play mode. Use when: starting/stopping/pausing play mode, testing game behavior, or when user asks to play or stop. Controls play/stop/pause of Unity Editor.

GitHub

uloop-find-game-objects

hatayama

Find specific GameObjects in scene. Use when: searching for objects by name, finding objects with specific components, locating tagged/layered objects, or when user asks to find GameObjects. Returns matching Ga...

GitHub

uloop-get-version

hatayama

Get Unity and project information via uloop CLI. Use when you need to verify Unity version, check project settings (ProductName, CompanyName, Version), or troubleshoot environment issues.

GitHub

uloop-get-logs

hatayama

Check Unity Console logs. Use when: checking logs, debugging errors, investigating failures, or when user asks about console output. Key options: --log-type (Error/Warning/Log/All), --max-count, --search-text....

GitHub

uloop-execute-menu-item

hatayama

Execute Unity MenuItem via uloop CLI. Use when you need to: (1) Trigger menu commands programmatically, (2) Automate editor actions (save, build, refresh), (3) Run custom menu items defined in scripts.

The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.

More filters

Popularity

Popular tags