json-canvas
优化的JSON Canvas可视化系统,专为学习笔记的知识图谱设计。提供思维导图、概念关系图、学习路径图等可视化功能,帮助构建直观的知识结构。
Discover blockchain gaming skills, compare source repositories and read the instructions for each workflow.
优化的JSON Canvas可视化系统,专为学习笔记的知识图谱设计。提供思维导图、概念关系图、学习路径图等可视化功能,帮助构建直观的知识结构。
Build real-time AI avatars using Azure Voice Live API and GPT-Realtime with WebRTC/WebSocket streaming. Supports two modes for interactive avatar applications.
Hybrid Agentic Workflows - Build production-ready multi-agent systems with Microsoft Agent Framework (client-side) and Azure AI Foundry Agent Service (cloud-managed). Supports MCP integration and multi-agent or...
Interactive setup for EDAF v1.0 Self-Adapting System / EDAF v1.0 自己適応型システムのインタラクティブセットアップ
Build 3D scenes, animations, and interactive experiences with Three.js. Use for product viewers, backgrounds, data visualization, or creative experiments.
Multi-perspective reasoning through cognitive voices
This skill should be used when the user wants to "создать скил", "добавить скил в плагин", "написать новый скил", "улучшить описание скила", "организовать контент скила", "составь план создания скила", "составь...
Work with Aenea consciousness system - start/stop consciousness, monitor thought cycles, manage energy levels, trigger sleep mode, or debug consciousness state
Design components for Empathy Ledger - storyteller cards, story cards, and culturally sensitive UI patterns.
专业的Godot游戏开发专家,使用TDD方法论实现GDScript代码。支持动态项目配置、Story驱动的开发指导、完整的TDD方案设计和手把手开发文档生成。当需要编写游戏代码、实现Story、生成开发指导或优化性能时触发此技能。
专业的Godot游戏架构设计师,专注于游戏系统架构设计、场景结构规划和状态机架构设计。当用户需要设计新游戏功能、规划场景结构、设计状态机架构或进行系统模块划分时触发此技能。
Expert guide for developing the Dongshan Next Map LBS game, covering 3-layer architecture, Zustand state management, custom Systems (LBS, Save, Quest), and HUD development.
Multi-agent sistem mimarisi referansi. Use when working with agents, pipelines, or understanding the content generation workflow.
3D volumetric Lenia engine, presets, slice visualization, and GPU pipeline. Use when working on 3D simulation, volumetric rendering, or 3D organism presets.
Design multi-agent AI systems including orchestration patterns, tool design, memory management, and error handling for autonomous agents.
Assists in writing ebooks 2-8 of The Quantum Templ™ System, maintaining consistency with Gate I's established voice, structure, and philosophy. Use when creating new Gate ebooks, drafting sections, or ensuring...
Implement adaptive learning with ReasoningBank for pattern recognition, strategy optimization, and continuous improvement. Use when building self-learning agents, optimizing workflows, or implementing meta-cogn...
Implement ReasoningBank adaptive learning with AgentDB's 150x faster vector database. Includes trajectory tracking, verdict judgment, memory distillation, and pattern recognition. Use when building self-learnin...
Create distinctive, production-grade mobile interfaces for React Native with high design quality. Use when (1) user asks to build mobile UI components or screens, (2) user wants to improve mobile app aesthetics...
Multi-agent orchestration patterns. Use when multiple independent tasks can run with different domain expertise or when comprehensive analysis requires multiple perspectives.
Make UI changes by editing prefabs and scenes carefully without a GUI
Implement gameplay and system code following Unity conventions
Interactive project planning for PRD, architecture, and epic/story generation. Use for new projects, planning features, creating PRDs, designing architecture, breaking down work into epics and stories.
DearTs Framework 开发技能。基于 SDL3 + ImGui 的 C++20 现代应用框架,提供完整的应用生命周期管理、类型安全事件系统、Content Registry 和插件架构。适用于 DearTs Framework 相关的所有开发任务,包括应用程序开发、事件...
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