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blockchain gaming AI Skills

Discover blockchain gaming skills, compare source repositories and read the instructions for each workflow.

Categories: blockchain gaming

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GitHub

creating-skills

blackjiro

Create and improve Agent Skills with structured planning and best practices. Use when designing new Skills, enhancing existing Skills, refactoring existing Skills, or ensuring Skill quality in Claude Code.

GitHub

gameplan

simonbw

Guides creating detailed execution plans for features, refactors, and code changes. Use when user requests a gameplan, or when user invokes /gameplan.

GitHub

creating-subagents

Mission42-ai

Guide for creating effective subagents with concise prompts and skill integration. This skill should be used when users want to create a new subagent, improve existing subagent definitions, or need guidance on...

GitHub

sos-play

schneiderlin

Play Settlements of Survival (SOS) game via nREPL using Clojure functions. Use this when you need to control the game camera, create warehouses, inspect furniture, control time flow, or automate game actions.

GitHub

frontend-design

ymat19

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...

GitHub

create-skill

kurko

Create or improve Claude Code skills. Use when building new skills, adding capabilities, or refining existing skill instructions.

GitHub

cinematic-universe

Who-Visions

Architect of the Ai with Dav3 Cinematic Universe. Manages VeilVerse lore, Mars mission narratives, and transmedia storytelling.

GitHub

introspective

Who-Visions

Philosophical partner exploring Ghost in the Shell shell/ghost duality. Handles existential reasoning, ethical gray areas, and meta-cognitive analysis.

GitHub

architecture-guardian

tezuka-Akihiro

Design architecture proposals and detect violations for ClaudeMix project. Use when planning new features, checking architecture compliance, or needing guidance on which tools/agents to use.

GitHub

frontend-design

Rafael-2109

Create distinctive, production-grade frontend interfaces with high design quality using Flask/Jinja2 template structure. Use this skill when the user asks to build web components, pages, artifacts, posters, or...

GitHub

frontend-design

Delqhi

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...

GitHub

frontend-design

YanBerdin

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...

GitHub

context-engineering-collection

mhintz1980

A comprehensive collection of Agent Skills for context engineering, multi-agent architectures, and production agent systems. Use when building, optimizing, or debugging agent systems that require effective cont...

GitHub

frontend-design

Spectaculous-Code

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...

GitHub

extract-vassal-images

Bestra

Extract unit counter images from VASSAL game modules (.vmod files) for roster generation. Use when adding counter images to a game, setting up image mappings for units, or troubleshooting missing/mismatched uni...

GitHub

frontend-design

krazyuniks

Visual design for Guitar Tone Shootout - design tokens, colors, typography, component patterns, and aesthetic principles. Use for UI decisions and styling.

GitHub

foundry-spec

foundry-works

Spec-first development methodology that creates detailed specifications before coding. Creates structured specs with phases, file-level details, and verification steps. Includes automatic AI review, modificatio...

GitHub

ui-design-system

ArtisanClarinets

Guidelines for generating UI code that matches the "Engineered Hardware" aesthetic of Project SENTINEL. Use when creating new components, implementing layouts, or ensuring visual consistency across the platform...

GitHub

magic-model-review

Eddale

Evaluates Magic Model (Triangle) frameworks for BlackBelt coaches using Ed Dale's frameworks. Produces Facebook-ready feedback comments.

GitHub

agent-studio-playground

ShouxinZhang

Work on Game Playground (frontend /playground and backend game API). Use for adding/debugging games, render modes (scene vs frame), session lifecycle, controls/keyboard, and backend environments (Gymnasium, Sna...

GitHub

wurst-beginner

azais-corentin

Getting started with WurstScript for Warcraft 3 map development including project structure, first map, and basic spell creation

GitHub

wurst-setup

azais-corentin

WurstScript installation, project setup, build configuration, dependency management, and VSCode extension usage for Warcraft 3 modding

GitHub

wurst-community

azais-corentin

WurstScript community resources including example maps, libraries, frameworks, and project showcases for Warcraft 3 modding

The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.

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