creating-agent-skills
Creates or improves Agent Skills following official documentation and best practices. Use when creating new skills, improving existing skills, evaluating skill quality, or ensuring skills follow naming conventi...
Discover blockchain gaming skills, compare source repositories and read the instructions for each workflow.
Creates or improves Agent Skills following official documentation and best practices. Use when creating new skills, improving existing skills, evaluating skill quality, or ensuring skills follow naming conventi...
Creates slash commands, subagents/workflows, or agent skills using the Claude request type framework. Analyzes requirements, determines the optimal extension type (command/subagent/skill), decides project vs pe...
Refactoring patterns and best practices for creating maintainable geometry MicroSims using p5.js. Provides guidelines for local coordinate systems, push/pop/translate/scale patterns, mathematical accuracy, and...
Los usuarios interactúan directamente con objetos en lugar de comandos abstractos. Use cuando diseñe editores, interfaces drag-and-drop, o sistemas de manipulación visual.
Game networking protocols, WebSocket/UDP implementation, latency optimization for real-time multiplayer
Efficient data serialization for game networking including Protobuf, FlatBuffers, and custom binary
Skill-based matchmaking systems, ranking algorithms, and queue management for fair multiplayer matches
Server-side game loop implementation with fixed timestep, physics simulation, and tick rate optimization
Game state synchronization, snapshot systems, and conflict resolution for consistent multiplayer experience
Core programming languages for game server development including C++, C#, Go, Rust
Explore problem spaces, generate options, and challenge assumptions. Use when the user is uncertain what to build, exploring possibilities, needs help prioritizing roadmap items, or says things like "I'm not su...
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...
Spawn an AI coding agent in a new terminal (Claude, Codex, Gemini, Cursor, OpenCode, Copilot). Defaults to Claude Code if unspecified.
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...
Generate planning documents (기획서) automatically from mockups/MVP sites and project artifacts. This skill orchestrates the entire document generation workflow including crawling, analysis, section generation,...
Military-style Situation Report (SITREP) generation for multi-agent coordination. Creates structured status updates with completed/in-progress/blocked sections, authorization codes, handoff protocols, and clear...
自动玩猜词游戏
Token-efficient proxy for Naki's 47 MCP tools. Routes user intent to optimal MCP tool via agent isolation, saving 40-70% tokens. Use for any Naki game control, bot status, or UI operation.
Test, debug, and modify Majsoul WebUI (Laya engine) within the Naki app. Use when the user asks to adjust "the screen" or "UI" - clarify whether they mean Naki's SwiftUI app or Majsoul's WebUI. This skill handl...
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include website...
Generate comprehensive, publication-quality technical manuals with thematic storytelling using multi-agent orchestration. Use when user asks for themed documentation, narrative technical guides, memorable train...
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...
Returns the Unity version. Use this tool to check Unity environment information.
Capture Unity EditorWindow and save as PNG image. Use when you need to: (1) Take a screenshot of Game View, Scene View, Console, Inspector, etc., (2) Capture visual state for debugging or verification, (3) Save...
The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.