multi-agent-ai-projects
Guidelines for multi-agent AI and learning projects with lesson-based structures. Activate when working with AI learning projects, experimental directories like .spec/, lessons/ directories, STATUS.md progress...
Discover blockchain gaming skills, compare source repositories and read the instructions for each workflow.
Guidelines for multi-agent AI and learning projects with lesson-based structures. Activate when working with AI learning projects, experimental directories like .spec/, lessons/ directories, STATUS.md progress...
Agno AI agent framework. Use for building multi-agent systems, AgentOS runtime, MCP server integration, and agentic AI development.
Thermite game design process skill. Use when: running design sessions, generating design artifacts, updating decision logs, working on the thermite project, simulating creative team discussions, or when user me...
Use this skill when creating automated multi-phase workflows for development tasks using claude-flow orchestration. Implements patterns for implementation kickoff, verification, retry loops, and failure recover...
Generate comprehensive, publication-quality technical manuals with thematic storytelling using multi-agent orchestration. Use when user asks for themed documentation, narrative technical guides, memorable train...
Orchestrate multi-agent systems with handoffs, routing, and workflows across AI providers. Use when building complex AI systems requiring agent collaboration, task delegation, or workflow coordination. Trigger...
Creates production-ready design files, prototypes, and specifications for development teams. Translates validated concepts into detailed, implementable designs with comprehensive specs for developers. Produces...
Mechanic wobbling duckoid robot that quacks and generates nonstandard musical scale compositions. Maximally cost-efficient design (~$68 BOM).
Convert URDF robot descriptions to MJCF format for MuJoCo simulation. Handles meshes, joints, actuators, and collision geometries.
Package for creating different scenes in MuJoCo. Compose environments with objects, terrains, and obstacles for robot training.
Help users create high-quality skills by discovering and incorporating proven methodologies from domain experts. Use this skill BEFORE skill-creator when users want to create a new skill - it enhances skill-cre...
Guides the creation of new Agent Skills, including generating SKILL.md structure, descriptions, instructions, and optional supporting files/scripts. Use this skill when the user wants to build, design, or scaff...
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.
Scaffold development rules for AI coding agents. Auto-invoked when user asks about setting up rules, coding conventions, or configuring their AI agent environment.
Build Python TUI applications using the Textual framework. Use this skill when the user asks to create terminal user interfaces, CLI dashboards, TUI apps, or interactive terminal applications in Python. Generat...
This skill should be used when the user asks to "/gobby-plan", "create plan", "plan feature", "write specification". Guide users through structured specification planning and task creation.
This skill should be used when the user asks to "/gobby-plan", "create plan", "plan feature", "write specification". Guide users through structured specification planning and task creation.
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...
Bevy game development guidance for Rust/Bevy projects, covering ECS architecture, system scheduling, events, helper utilities, project structuring, and build/performance profiles. Use when designing, reviewing,...
Create distinctive, bold UI designs that avoid generic AI aesthetics. This skill should be used when users want frontend components with strong visual identity, creative typography, intentional color palettes,...
Generate cohesive UI audio themes with subtle, minimal sound effects for applications. This skill should be used when users want to create a set of coordinated interface sounds for wallet apps, dashboards, or w...
Use the Ralph Wiggum CLI for autonomous AI coding loops. Use when running ralph commands, setting up autonomous coding workflows, or managing AI agent loops for planning and building features.
Contains critical information about how you must work differently with projects using 'beads'. Load in world, and anywhere else that beads is in use.
The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.