skill-improver
This skill should be used at natural checkpoints (after completing complex tasks, at session end, or when friction occurs) to reflect on skill and process execution and identify targeted improvements. Use when...
浏览 bfollington 维护的已发布 AI 技能,比较用途与说明,并通过来源仓库了解安装方式。
已收录技能
6收录技能的仓库 Stars 合计
180仓库 Forks
30平均每个技能的仓库 Stars
30同一仓库中的多个技能可能共享 Stars,合计包含重复仓库数据。
This skill should be used at natural checkpoints (after completing complex tasks, at session end, or when friction occurs) to reflect on skill and process execution and identify targeted improvements. Use when...
This skill should be used whenever domain modeling is taking place. It provides specialized guidance for type-driven and data-driven design based on Rich Hickey and Scott Wlaschin's principles. The skill helps...
This skill should be used when working with Strudel.cc, a live-coding music environment. Use when creating musical patterns, drum sequences, melodies, basslines, or generative compositions. The user will always...
This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-ba...
This skill should be used when working on Bevy game engine projects. It provides specialized knowledge for Bevy's Entity Component System (ECS) architecture, component-driven design patterns, system ordering, U...
This skill should be used when working with Shadertoy shaders, GLSL fragment shaders, or creating procedural graphics for the web. Use when writing .glsl files, implementing visual effects, creating generative...
默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。