skyrim-audio
Handle Skyrim audio files including FUZ, XWM, and WAV formats. Use when the user wants to inspect audio, extract voice files, create FUZ files, or convert audio formats.
Browse published AI skills maintained by SpookyPirate. Compare skill descriptions and follow each source repository for setup instructions.
Indexed skills
7Repository stars across indexed skills
35Repository forks
14Average repository stars per indexed skill
5Repository stars may repeat across skills from the same repository.
Handle Skyrim audio files including FUZ, XWM, and WAV formats. Use when the user wants to inspect audio, extract voice files, create FUZ files, or convert audio formats.
Read, extract, and create BSA/BA2 archives. Use when the user wants to package mod assets, extract files from existing mods, or inspect archive contents.
Compile, decompile, validate, and generate Papyrus scripts. Use when the user wants to write scripts, understand script behavior, fix script errors, or generate script templates for quests, actors, or magic eff...
Create and edit MCM Helper configuration files for mod settings menus. Use when the user wants to add in-game settings, configuration options, toggles, sliders, or dropdowns to their mod.
Create and modify Skyrim plugin files (.esp/.esl). Use when the user wants to create a mod, add weapons, armor, spells, perks, books, quests, NPCs, factions, globals, leveled lists, encounter zones, locations,...
Create and manage SKSE C++ plugin projects. Use when the user wants to create native plugins, add Papyrus native functions, or extend Skyrim's functionality at the native level.
Read and manipulate NIF 3D mesh files. Use when the user wants to inspect meshes, find texture paths, scale models, or troubleshoot invisible items.
The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.