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trace-to-svg

Trace bitmap images (PNG/JPG/WebP) into clean SVG paths using potrace/mkbitmap. Use to convert logos/silhouettes into vectors for downstream CAD workflows (e.g., create-dxf etch_svg_path) and for turning reference images into manufacturable outlines.

ajmwagar0 source installs☆ 0 Repository stars

Installation

Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.

SkillHub CLI

skillhub install ajmwagar/trace-to-svg

Inspect the source and compatibility requirements, then follow its installation steps.

Give your agent the source link and ask it to inspect instructions and dependencies before explaining the installation steps.

View source ↗Guides

Skill instructions

trace-to-svg

Convert a bitmap into a vector SVG using mkbitmap + potrace.

Quick start

# 1) Produce a silhouette-friendly SVG
bash scripts/trace_to_svg.sh input.png --out out.svg

# 2) Higher contrast + less noise
bash scripts/trace_to_svg.sh input.png --out out.svg --threshold 0.6 --turdsize 20

# 3) Feed into create-dxf (example)
# - set create-dxf drawing.etch_svg_paths[].d to the SVG path `d` you want, or
# - store the traced SVG and reference it in your pipeline.

Notes

  • This is best for logos, silhouettes, high-contrast shapes.
  • For photos or complex shading, results depend heavily on thresholding.
  • Output is usually one or more <path> elements.

Source information

Source
github
Repository
openclaw/skills
Path
skills/ajmwagar/trace-to-svg
Version
—
Commit
baab59821148c187a2f210d9d9314d7a932915c5
Classification source
rules
Status
active
Visibility
public

These signals come from indexed source analysis and may lag behind changes. Check the current source files.

Extracted content

SKILL.md
# trace-to-svg

Convert a bitmap into a vector SVG using `mkbitmap` + `potrace`.

## Quick start

```bash
# 1) Produce a silhouette-friendly SVG
bash scripts/trace_to_svg.sh input.png --out out.svg

# 2) Higher contrast + less noise
bash scripts/trace_to_svg.sh input.png --out out.svg --threshold 0.6 --turdsize 20

# 3) Feed into create-dxf (example)
# - set create-dxf drawing.etch_svg_paths[].d to the SVG path `d` you want, or
# - store the traced SVG and reference it in your pipeline.
```

## Notes

- This is best for **logos, silhouettes, high-contrast shapes**.
- For photos or complex shading, results depend heavily on thresholding.
- Output is usually one or more `<path>` elements.

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