gameplay-integrator
Integrate new or updated gameplay modes into the existing game app end-to-end, including lobby registration, navigation wiring, state persistence, assets, gameplay rules, performance guardrails, and verificatio...
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Integrate new or updated gameplay modes into the existing game app end-to-end, including lobby registration, navigation wiring, state persistence, assets, gameplay rules, performance guardrails, and verificatio...
Generate or refactor Jetpack Compose screens from short specs or existing files, wire Navigation Compose routes/args/deep links, and connect MVVM + UiState + events with previews and strings. Use when adding or...
Build NET-NiNJA release artifacts for legacy (Qt5) and modern (Qt6) targets, with version stamping and portable packaging. Use when creating release builds, packaging instructions, or PyInstaller specs for Wind...
Implement and maintain NET-NiNJA's Qt compatibility logic: auto-select PyQt6 vs PyQt5 based on CPU features (SSE4.1/4.2), add and honor --gui=auto|qt6|qt5, and prevent premature PyQt6 imports that crash on lega...
Deep audit of the NET-NiNJA repository to map architecture, entrypoints, dead code, missing wiring, broken imports, duplicated logic, TODOs, placeholder handlers, and GUI elements without backend actions. Use w...
Verify and fix NET-NiNJA GUI wiring so every control maps to a real handler and backend action. Use when auditing UI behavior, fixing no-op buttons/tabs, or producing a control-to-handler/backend map.
Le classement utilise les étoiles du dépôt GitHub indexé. Plusieurs skills peuvent partager ce nombre : ce n’est ni un nombre d’installations ni une note de qualité.