unity-editor-imgui-design
Unity IMGUI (Immediate Mode GUI) for editor tools and custom inspectors. Use for EditorWindow, Custom Inspector, Property Drawer development. NOT for game UI - use unity-game-ugui-design or unity-game-ui-toolki...
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Skills indexés
31Étoiles des dépôts des skills indexés
244Forks du dépôt
54Moyenne des étoiles par skill indexé
8Les étoiles d’un dépôt peuvent se répéter entre ses skills.
Unity IMGUI (Immediate Mode GUI) for editor tools and custom inspectors. Use for EditorWindow, Custom Inspector, Property Drawer development. NOT for game UI - use unity-game-ugui-design or unity-game-ui-toolki...
Supports creating, editing, and managing Unity assets (prefabs, materials, asset database, Addressables). Includes dependency analysis and import settings. Use when: prefab creation, material editing, asset sea...
Supports Unity C# script editing, searching, and refactoring. Enables TDD cycle code editing, symbol navigation, reference searching, and structured editing. Use when: C# editing, script search, symbol search,...
Game UI design using Unity's UI Toolkit (USS/UXML/Flexbox). Includes game UI elements like HUD, health bars, inventory, skill bars, PanelSettings scaling, and Safe Area support. Use when: game UI design, HUD cr...
Supports Unity Play Mode control, input simulation, UI automation, and visual verification. Integrates test execution, screenshot/video capture, and console log checking. Use when: starting Play Mode, input sim...
Supports Unity scene and GameObject creation, management, and analysis. Efficiently performs hierarchy operations, component configuration, and scene analysis. Use when: scene creation, scene loading, GameObjec...
Expert guidance for building MCP (Model Context Protocol) servers using the TypeScript SDK. Use when developing MCP servers, implementing tools/resources/prompts, or working with the @modelcontextprotocol/sdk p...
Game UI design using Unity's uGUI (Canvas/RectTransform/Anchors). Includes game UI elements like HUD, health bars, inventory, skill bars, mobile responsive design, and Safe Area support. Use when: game UI desig...
Comprehensive guide for Unity development. Provides architecture patterns, MCP tool selection, and composite task workflows. Parent skill always referenced for Unity-related tasks. See child skills for detailed...
Unity Editor utilities -- ping, project settings, profiler, console, menu items, windows, and selection.
Spec Kit を使って要件定義を新規作成または既存仕様へ追記し、spec.md/plan.md/tasks.mdまで生成・更新する。要件定義、要件追加/変更、TDD前提の要件整理、Spec Kitのspecify/clarify/plan/tasksフロー実行が求められるとき...
Inspect GitHub PR checks with gh, detect merge conflicts/update-branch requirements, list reviewer feedback, pull failing GitHub Actions logs, summarize failure context, then create a fix plan and implement aft...
Create or update GitHub Pull Requests with the gh CLI, including deciding whether to create a new PR or only push based on existing PR merge status. Use when the user asks to open/create/edit a PR, generate a P...
Inspect GitHub PR for CI failures, merge conflicts, change requests, and unresolved review threads. Create fix plans and implement after user approval. Resolve review threads and notify reviewers after fixes.
Create and edit draw.io diagrams in XML format. Use when the user wants to create flowcharts, architecture diagrams, sequence diagrams, or any visual diagrams. Handles XML structure, styling, fonts (Noto Sans J...
Generate a plan for how an agent should accomplish a complex coding task. Use when a user asks for a plan, and optionally when they want to save, find, read, update, or delete plan files in $CODEX_HOME/plans (d...
This skill should be used when the user asks to "create a hookify rule", "write a hook rule", "configure hookify", "add a hookify rule", or needs guidance on hookify rule syntax and patterns.
Expert guidance for building MCP (Model Context Protocol) servers using the TypeScript SDK. Use when developing MCP servers, implementing tools/resources/prompts, or working with the @modelcontextprotocol/sdk p...
Install Codex skills into $CODEX_HOME/skills from a curated list or a GitHub repo path. Use when a user asks to list installable skills, install a curated skill, or install a skill from another repo (including...
Expert guidance for building MCP (Model Context Protocol) servers using the TypeScript SDK. Use when developing MCP servers, implementing tools/resources/prompts, or working with the @modelcontextprotocol/sdk p...
Install Codex skills into $CODEX_HOME/skills from a curated list or a GitHub repo path. Use when a user asks to list installable skills, install a curated skill, or install a skill from another repo (including...
Inspect GitHub PR for CI failures, merge conflicts, change requests, and unresolved review threads. Create fix plans and implement after user approval. Resolve review threads and notify reviewers after fixes.
This skill should be used when the user asks to "create a hookify rule", "write a hook rule", "configure hookify", "add a hookify rule", or needs guidance on hookify rule syntax and patterns.
Create and edit draw.io diagrams in XML format. Use when the user wants to create flowcharts, architecture diagrams, sequence diagrams, or any visual diagrams. Handles XML structure, styling, fonts (Noto Sans J...
Le classement utilise les étoiles du dépôt GitHub indexé. Plusieurs skills peuvent partager ce nombre : ce n’est ni un nombre d’installations ni une note de qualité.