evaluator
Independent assessment without debate context — adversarial loop prevents gaming
Explorez les skills IA publiés de SimHacker et consultez leurs instructions source.
Skills indexés
90Étoiles des dépôts des skills indexés
1,416Forks du dépôt
360Moyenne des étoiles par skill indexé
16Les étoiles d’un dépôt peuvent se répéter entre ses skills.
Independent assessment without debate context — adversarial loop prevents gaming
I see what you describe. Let me show it to others.
Manufacturing Intelligence — Leela AI applies MOOLLM to industry
Sims-inspired task scheduling — queue actions, execute in order
Missing state triggers repair, not failure.
A skill is documentation that learned to do things.
Structured research with sources, findings, and decisions.
Systematic code analysis with evidence collection
Currency and trade — gold flows where stories lead
Text files are forever. No lock-in. No corruption. No transformation.
Committee of personas with opposing propensities forcing genuine debate
Feline interactions, buffs, and relationship building
Rules persuade. Structure IS argument. Design consciously.
Two-pointer reversible cursor worms for traversal and dataflow
Smart templates that understand semantic intent, not just string substitution
Structured task decomposition and tracking.
Motto: Style counts. Context matters. Story trumps numbers.
Frozen plans with human approval gates.
Many turns in one call. Instant communication. No round-trips.
Drescher's computational theory of causal learning
Abstract base for runtime state — adventure, city-sim, ecosystem all inherit from this
Runtime context passed to compiled closures — the world as seen from inside
Core patterns for all characters — home, location, relationships, inventory
Motto: Rewards should feel earned and fitting.
Le classement utilise les étoiles du dépôt GitHub indexé. Plusieurs skills peuvent partager ce nombre : ce n’est ni un nombre d’installations ni une note de qualité.