llm-serving-patterns
LLM inference infrastructure, serving frameworks (vLLM, TGI, TensorRT-LLM), quantization techniques, batching strategies, and streaming response patterns. Use when designing LLM serving infrastructure, optimizing inference latency, or scaling LLM deployments.
Installation
Suivez les instructions du dépôt pour votre agent. Consultez les fichiers et dépendances avant l’installation.
Voir la source ↗GuidesInstructions
LLM Serving Patterns
When to Use This Skill
Use this skill when:
- Designing LLM inference infrastructure
- Choosing between serving frameworks (vLLM, TGI, TensorRT-LLM)
- Implementing quantization for production deployment
- Optimizing batching and throughput
- Building streaming response systems
- Scaling LLM deployments cost-effectively
Keywords: LLM serving, inference, vLLM, TGI, TensorRT-LLM, quantization, INT8, INT4, FP16, batching, continuous batching, streaming, SSE, WebSocket, KV cache, PagedAttention, speculative decoding
LLM Serving Architecture Overview
┌─────────────────────────────────────────────────────────────────────┐
│ LLM Serving Stack │
├─────────────────────────────────────────────────────────────────────┤
│ Clients (API, Chat UI, Agents) │
│ │ │
│ ▼ │
│ ┌─────────────────────────────────────────────────────────────┐ │
│ │ Load Balancer / API Gateway │ │
│ │ • Rate limiting • Authentication • Request routing │ │
│ └─────────────────────────────────────────────────────────────┘ │
│ │ │
│ ▼ │
│ ┌─────────────────────────────────────────────────────────────┐ │
│ │ Inference Server │ │
│ │ ┌─────────────┐ ┌─────────────┐ ┌─────────────────────┐ │ │
│ │ │ Request │ │ Batching │ │ KV Cache │ │ │
│ │ │ Queue │──▶│ Engine │──▶│ Management │ │ │
│ │ └─────────────┘ └─────────────┘ └─────────────────────┘ │ │
│ │ │ │ │ │
│ │ ▼ ▼ │ │
│ │ ┌─────────────────────────────────────────────────────┐ │ │
│ │ │ Model Execution Engine │ │ │
│ │ │ • Tensor operations • Attention • Token sampling │ │ │
│ │ └─────────────────────────────────────────────────────┘ │ │
│ └─────────────────────────────────────────────────────────────┘ │
│ │ │
│ ▼ │
│ ┌─────────────────────────────────────────────────────────────┐ │
│ │ GPU/TPU Cluster │ │
│ │ • Model sharding • Tensor parallelism • Pipeline parallel │ │
│ └─────────────────────────────────────────────────────────────┘ │
└─────────────────────────────────────────────────────────────────────┘
Serving Framework Comparison
| Framework | Strengths | Best For | Considerations |
|---|---|---|---|
| vLLM | PagedAttention, high throughput, continuous batching | General LLM serving, high concurrency | Python-native, active community |
| TGI (Text Generation Inference) | Production-ready, Hugging Face integration | Enterprise deployment, HF models | Rust backend, Docker-first |
| TensorRT-LLM | NVIDIA optimization, lowest latency | NVIDIA GPUs, latency-critical | NVIDIA-only, complex setup |
| Triton Inference Server | Multi-model, multi-framework | Heterogeneous model serving | Enterprise complexity |
| Ollama | Simple local deployment | Development, edge deployment | Limited scaling features |
| llama.cpp | CPU inference, quantization | Resource-constrained, edge | C++ integration required |
Framework Selection Decision Tree
Need lowest latency on NVIDIA GPUs?
├── Yes → TensorRT-LLM
└── No
└── Need high throughput with many concurrent users?
├── Yes → vLLM (PagedAttention)
└── No
└── Need enterprise features + HF integration?
├── Yes → TGI
└── No
└── Simple local/edge deployment?
├── Yes → Ollama or llama.cpp
└── No → vLLM (general purpose)
Quantization Techniques
Precision Levels
| Precision | Bits | Memory Reduction | Quality Impact | Use Case |
|---|---|---|---|---|
| FP32 | 32 | Baseline | None | Training, reference |
| FP16/BF16 | 16 | 2x | Minimal | Standard serving |
| INT8 | 8 | 4x | Low | Production serving |
| INT4 | 4 | 8x | Moderate | Resource-constrained |
| INT2 | 2 | 16x | Significant | Experimental |
Quantization Methods
| Method | Description | Quality | Speed |
|---|---|---|---|
| PTQ (Post-Training Quantization) | Quantize after training, no retraining | Good | Fast to apply |
| QAT (Quantization-Aware Training) | Simulate quantization during training | Better | Requires training |
| GPTQ | One-shot weight quantization | Very good | Moderate |
| AWQ (Activation-aware Weight Quantization) | Preserves salient weights | Excellent | Moderate |
| GGUF/GGML | llama.cpp format, CPU-optimized | Good | Very fast inference |
| SmoothQuant | Migrates difficulty to weights | Excellent | Moderate |
Quantization Selection
Quality vs. Efficiency Trade-off:
Quality ────────────────────────────────────────────▶ Efficiency
│ │
│ FP32 FP16 INT8+AWQ INT8+GPTQ INT4 INT2 │
│ ○───────○────────○──────────○──────────○──────○ │
│ │ │ │ │ │ │ │
│ Best Great Good Good Fair Poor │
│ │
Batching Strategies
Static Batching
Request 1: [tokens: 100] ─┐
Request 2: [tokens: 50] ─┼──▶ [Batch: pad to 100] ──▶ Process ──▶ All complete
Request 3: [tokens: 80] ─┘
Problem: Short requests wait for long ones (head-of-line blocking)
Continuous Batching (Preferred)
Time ──────────────────────────────────────────────────────────▶
Req 1: [████████████████████████████████] ──▶ Complete
Req 2: [████████████] ──▶ Complete ──▶ Req 4 starts [████████████████]
Req 3: [████████████████████] ──▶ Complete ──▶ Req 5 starts [████████]
• New requests join batch as others complete
• No padding waste
• Optimal GPU utilization
Batching Parameters
| Parameter | Description | Trade-off |
|---|---|---|
max_batch_size |
Maximum concurrent requests | Memory vs. throughput |
max_waiting_tokens |
Tokens before forcing batch | Latency vs. throughput |
max_num_seqs |
Maximum sequences in batch | Memory vs. concurrency |
KV Cache Management
The KV Cache Problem
Attention: Q × K^T × V
For each token generated:
• Must recompute attention with ALL previous tokens
• K and V tensors grow with sequence length
• Memory: O(batch_size × seq_len × num_layers × hidden_dim)
Example (70B model, 4K context):
• KV cache per request: ~8GB
• 10 concurrent requests: ~80GB GPU memory
PagedAttention (vLLM Innovation)
Traditional KV Cache:
┌──────────────────────────────────────────┐
│ Request 1 KV Cache (contiguous, fixed) │ ← Wastes memory
├──────────────────────────────────────────┤
│ Request 2 KV Cache (contiguous, fixed) │
├──────────────────────────────────────────┤
│ FRAGMENTED/WASTED SPACE │
└──────────────────────────────────────────┘
PagedAttention:
┌────┬────┬────┬────┬────┬────┬────┬────┐
│ R1 │ R2 │ R1 │ R3 │ R2 │ R1 │ R3 │ R2 │ ← Pages allocated on demand
└────┴────┴────┴────┴────┴────┴────┴────┘
• Non-contiguous memory allocation
• Near-zero memory waste
• 2-4x higher throughput
KV Cache Optimization Strategies
| Strategy | Description | Memory Savings |
|---|---|---|
| Paged Attention | Virtual memory for KV cache | ~50% reduction |
| Prefix Caching | Reuse KV cache for common prefixes | System prompt: 100% |
| Quantized KV Cache | INT8/FP8 for KV values | 50-75% reduction |
| Sliding Window | Limited attention context | Linear memory |
| MQA/GQA | Grouped query attention | Architecture-dependent |
Streaming Response Patterns
Server-Sent Events (SSE)
Client Server
│ │
│──── GET /v1/chat/completions ──────▶│
│ (stream: true) │
│ │
│◀──── HTTP 200 OK ───────────────────│
│ Content-Type: text/event-stream│
│ │
│◀──── data: {"token": "Hello"} ──────│
│◀──── data: {"token": " world"} ─────│
│◀──── data: {"token": "!"} ──────────│
│◀──── data: [DONE] ──────────────────│
│ │
SSE Benefits:
- HTTP/1.1 compatible
- Auto-reconnection support
- Simple to implement
- Wide client support
WebSocket Streaming
Client Server
│ │
│──── WebSocket Upgrade ─────────────▶│
│◀──── 101 Switching Protocols ───────│
│ │
│──── {"prompt": "Hello"} ───────────▶│
│ │
│◀──── {"token": "Hi"} ───────────────│
│◀──── {"token": " there"} ───────────│
│◀──── {"token": "!"} ────────────────│
│◀──── {"done": true} ────────────────│
│ │
WebSocket Benefits:
- Bidirectional communication
- Lower latency
- Better for chat applications
- Connection persistence
Streaming Implementation Considerations
| Aspect | SSE | WebSocket |
|---|---|---|
| Reconnection | Built-in | Manual |
| Scalability | Per-request | Connection pool |
| Load Balancing | Standard HTTP | Sticky sessions |
| Firewall/Proxy | Usually works | May need config |
| Best For | One-way streaming | Interactive chat |
Speculative Decoding
Concept
Standard Decoding:
Large Model: [T1] → [T2] → [T3] → [T4] → [T5]
10ms 10ms 10ms 10ms 10ms = 50ms total
Speculative Decoding:
Draft Model: [T1, T2, T3, T4, T5] (parallel, 5ms)
│
▼
Large Model: [Verify T1-T5 in one pass] (15ms)
Accept: T1, T2, T3 ✓ Reject: T4, T5 ✗
│
▼
[Generate T4, T5 correctly]
Total: ~25ms (2x speedup if 60% acceptance)
Speculative Decoding Trade-offs
| Factor | Impact |
|---|---|
| Draft model quality | Higher match rate = more speedup |
| Draft model size | Larger = better quality, slower |
| Speculation depth | More tokens = higher risk/reward |
| Verification cost | Must be < sequential generation |
Scaling Strategies
Horizontal Scaling
┌─────────────────────────────────────────────────────────┐
│ Load Balancer │
│ (Round-robin, Least-connections) │
└─────────────────────────────────────────────────────────┘
│ │ │
▼ ▼ ▼
┌─────────┐ ┌─────────┐ ┌─────────┐
│ vLLM │ │ vLLM │ │ vLLM │
│ Node 1 │ │ Node 2 │ │ Node 3 │
│ (GPU×4) │ │ (GPU×4) │ │ (GPU×4) │
└─────────┘ └─────────┘ └─────────┘
Model Parallelism
| Strategy | Description | Use Case |
|---|---|---|
| Tensor Parallelism | Split layers across GPUs | Single large model |
| Pipeline Parallelism | Different layers on different GPUs | Very large models |
| Data Parallelism | Same model, different batches | High throughput |
Tensor Parallelism (TP=4):
┌─────────────────────────────────────────┐
│ Layer N │
│ GPU0 │ GPU1 │ GPU2 │ GPU3 │
│ 25% │ 25% │ 25% │ 25% │
└─────────────────────────────────────────┘
Pipeline Parallelism (PP=4):
GPU0: Layers 0-7
GPU1: Layers 8-15
GPU2: Layers 16-23
GPU3: Layers 24-31
Latency Optimization Checklist
Pre-deployment
- Choose appropriate quantization (INT8 for production)
- Enable continuous batching
- Configure KV cache size appropriately
- Set optimal batch size for hardware
- Enable prefix caching for system prompts
Runtime
- Monitor GPU memory utilization
- Track p50/p95/p99 latencies
- Measure time-to-first-token (TTFT)
- Monitor tokens-per-second (TPS)
- Set appropriate timeouts
Infrastructure
- Use fastest available interconnect (NVLink, InfiniBand)
- Minimize network hops
- Place inference close to users (edge)
- Consider dedicated inference hardware
Cost Optimization
Cost Drivers
| Factor | Impact | Optimization |
|---|---|---|
| GPU hours | Highest | Quantization, batching |
| Memory | High | PagedAttention, KV cache optimization |
| Network | Medium | Response compression, edge deployment |
| Storage | Low | Model deduplication |
Cost Estimation Formula
Monthly Cost =
(Requests/month) × (Avg tokens/request) × (GPU-seconds/token) × ($/GPU-hour)
─────────────────────────────────────────────────────────────────────────────
3600
Example:
• 10M requests/month
• 500 tokens average
• 0.001 GPU-seconds/token (optimized)
• $2/GPU-hour
Cost = (10M × 500 × 0.001 × 2) / 3600 = $2,778/month
Common Patterns
Multi-model Routing
┌─────────────────────────────────────────────────────────┐
│ Router │
│ • Classify request complexity │
│ • Route to appropriate model │
└─────────────────────────────────────────────────────────┘
│ │ │
▼ ▼ ▼
┌─────────┐ ┌─────────┐ ┌─────────┐
│ Small │ │ Medium │ │ Large │
│ Model │ │ Model │ │ Model │
│ (7B) │ │ (13B) │ │ (70B) │
│ Fast │ │ Balanced│ │ Quality │
└─────────┘ └─────────┘ └─────────┘
Caching Strategies
| Cache Type | What to Cache | TTL |
|---|---|---|
| Prompt cache | Common system prompts | Long |
| KV cache | Prefix tokens | Session |
| Response cache | Exact query matches | Varies |
| Embedding cache | Document embeddings | Long |
Related Skills
-
ml-system-design- End-to-end ML pipeline design -
rag-architecture- Retrieval-augmented generation patterns -
vector-databases- Vector search for LLM context -
ml-inference-optimization- General inference optimization -
estimation-techniques- Capacity planning for LLM systems
Version History
- v1.0.0 (2025-12-26): Initial release - LLM serving patterns for systems design interviews
Last Updated
Date: 2025-12-26
Exemples
Consultez les exemples du dépôt source.
Voir la source ↗Historique source
- Date d’indexation
- 2026-01-20
- Mise à jour de l’index
- 2026-02-04
- Branch
- main
Les dates concernent ce répertoire. Consultez le dépôt pour l’historique du code.
GitHub ↗chat Comments (0)
Sign in to join the discussion and leave a comment.
No comments yet. Be the first to share your thoughts!