tanstack-query
TanStack Query v5 patterns and common pitfalls. Use when implementing data fetching, cache invalidation, or debugging stale data issues. Triggers on useQuery, useMutation, queryKey, invalidate, TanStack, React...
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TanStack Query v5 patterns and common pitfalls. Use when implementing data fetching, cache invalidation, or debugging stale data issues. Triggers on useQuery, useMutation, queryKey, invalidate, TanStack, React...
React Three Fiber core patterns for scene composition and game loop
WHAT: Create Zest design system components for React Native with StyleSheet and accessibility props. WHEN: building new Zest components from Figma, adding variants, creating reusable mobile UI. KEYWORDS: Zest,...
Game UI and HUD animation patterns for React Three Fiber games
WHAT: Type-safe state machines with discriminated unions and status property. WHEN: async operations, multi-step forms, authentication flows, loading/error states. KEYWORDS: state machine, discriminated union,...
WHAT: Zest design tokens with useZestStyles and createStylesConfig for React Native styling. WHEN: component styling, layout composition, conditional styles, platform-specific shadows. KEYWORDS: createStylesCon...
WHAT: styled-components v5.3.5 for CSS-in-JS with theme tokens and dynamic props. WHEN: custom styling beyond Zest, animations, conditional styles, integrating with Zest Box. KEYWORDS: styled-components, theme,...
Start autonomous Ralph loop - work through PRD tasks iteratively until complete
Worker loop - execute tasks assigned by coordinator
Analyzes narrative plot points, timelines, and story events to identify inconsistencies, plot holes, continuity errors, and pacing issues. Use when the user needs help ensuring their story remains logically con...
Expert Unreal Engine 5 developer and technical artist for complete game development via agentic coding. Enables AI-driven control of Unreal Editor through MCP, Python scripting, Blueprints, and C++ for level de...
Craft prompts for AI models (text, image, video). Use for Midjourney, DALL-E, Stable Diffusion, Flux, Veo, prompt engineering, style keywords, negative prompts, iterative refinement.
WHAT: Entry provider hierarchy for navigation stacks, screens, and widgets. WHEN: wrapping stacks with context, creating standalone screens, building embeddable widgets. KEYWORDS: provider, NavigationEntryProvi...
WHAT: Internationalization with useT9n hook for namespace-based translations. WHEN: displaying user-facing text, accessibility labels, toast messages. KEYWORDS: i18n, localization, translations, useT9n, transla...
R2MO RAD CLI Dev Skill (Lain Native)
WHAT: React Native accessibility with accessibilityLabel, accessibilityRole, and Icon altText. WHEN: interactive elements, form inputs, images, lists, modals, testing with VoiceOver/TalkBack. KEYWORDS: accessib...
WHAT: Platform detection with PlatformIs utility and Platform.select. WHEN: conditional rendering, platform-specific values, detecting iOS vs Android. KEYWORDS: platform, PlatformIs, Platform.OS, Platform.selec...
WHAT: Event tracking with useAnalyticsTracker and AnalyticsProvider for cross-platform analytics. WHEN: tracking user interactions, feature usage, cross-platform attribution. KEYWORDS: analytics, tracking, Fire...
WHAT: iOS-specific patterns for SafeAreaView, shadows, and device APIs. WHEN: handling notches, implementing iOS shadows, accessing device info. KEYWORDS: ios, SafeAreaView, useSafeAreaInsets, shadow, StatusBar...
WHAT: Deep linking with createModuleLinking and DeepLinkQueue for cold start handling. WHEN: configuring URL-to-screen mappings, handling universal links, parsing query parameters. KEYWORDS: deep link, createMo...
WHAT: Automate iOS/Android apps via Mobile MCP server for testing. WHEN: testing mobile features, validating UI changes, regression testing. KEYWORDS: mobile, mcp, automation, testing, simulator, emulator, ios,...
WHAT: Native module development with NativeModules and NativeEventEmitter. WHEN: creating native modules, integrating SDKs, implementing JS-native bridge. KEYWORDS: native, NativeModules, NativeEventEmitter, Pr...
Take photos using the device camera on connected edge devices
WHAT: Android-specific patterns for BackHandler, StatusBar, and material elevation. WHEN: handling hardware back button, configuring status bar color, implementing shadows. KEYWORDS: android, BackHandler, Statu...
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