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Skills IA tools gaming

Découvrez les skills tools gaming, comparez leurs dépôts et consultez leurs instructions.

Catégories: tools gaming

1,633–1,656 sur 2,514

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GitHub

context-engineering-collection

mhintz1980

A comprehensive collection of Agent Skills for context engineering, multi-agent architectures, and production agent systems. Use when building, optimizing, or debugging agent systems that require effective cont...

GitHub

frontend-design

Spectaculous-Code

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...

GitHub

extract-vassal-images

Bestra

Extract unit counter images from VASSAL game modules (.vmod files) for roster generation. Use when adding counter images to a game, setting up image mappings for units, or troubleshooting missing/mismatched uni...

GitHub

frontend-design

krazyuniks

Visual design for Guitar Tone Shootout - design tokens, colors, typography, component patterns, and aesthetic principles. Use for UI decisions and styling.

GitHub

foundry-spec

foundry-works

Spec-first development methodology that creates detailed specifications before coding. Creates structured specs with phases, file-level details, and verification steps. Includes automatic AI review, modificatio...

GitHub

ui-design-system

ArtisanClarinets

Guidelines for generating UI code that matches the "Engineered Hardware" aesthetic of Project SENTINEL. Use when creating new components, implementing layouts, or ensuring visual consistency across the platform...

GitHub

magic-model-review

Eddale

Evaluates Magic Model (Triangle) frameworks for BlackBelt coaches using Ed Dale's frameworks. Produces Facebook-ready feedback comments.

GitHub

agent-studio-playground

ShouxinZhang

Work on Game Playground (frontend /playground and backend game API). Use for adding/debugging games, render modes (scene vs frame), session lifecycle, controls/keyboard, and backend environments (Gymnasium, Sna...

GitHub

wurst-beginner

azais-corentin

Getting started with WurstScript for Warcraft 3 map development including project structure, first map, and basic spell creation

GitHub

wurst-setup

azais-corentin

WurstScript installation, project setup, build configuration, dependency management, and VSCode extension usage for Warcraft 3 modding

GitHub

wurst-community

azais-corentin

WurstScript community resources including example maps, libraries, frameworks, and project showcases for Warcraft 3 modding

GitHub

wurst-manual

azais-corentin

WurstScript language reference covering syntax, types, classes, modules, generics, lambdas, and all language features for Warcraft 3 modding

GitHub

wurst-tutorials

azais-corentin

WurstScript tutorials covering spell creation, legacy map migration, save/load systems, hot code reload, and advanced techniques

GitHub

game-designer

ohadf2015

Analyze game mechanics, propose features, and research competitors to improve LexiClash engagement and virality.

GitHub

wakti

alfadlyqtr

Global project rules, identity, platform constraints, PM authority, and mandatory design system for the Wakti AI app.

GitHub

domain-advisor

Erland366

Plan experiments or development tasks using past knowledge. Adapts behavior based on project domain (research, unsloth, cuda) by reading registry.json. Triggers on or questions like "What should we try next?"

GitHub

designscaffold-skill

venikman

Scaffolds a new Skill (SkillSpec + SKILL.md + code stub + fixtures + test harness), regenerates inventory + index, and logs U.Work.

GitHub

new-component

clagraff

Create a new ECS component in rogueverse. Use when adding components, creating component classes, or extending the ECS system with new data types.

GitHub

xaem-two-pass-theme-then-code-ui

TomSzenessy

Faithful two-pass prompting system that first forges high-entropy, metaphor-driven UI design themes (with strong examples + IP safeguards), lets the user choose ONE, then generates high-fidelity production HTML...

GitHub

planner

keshav55

Interactive planning for writing. Gets user input, confirms intent, identifies research needs, does the research, outputs a filled outline ready for the writer.

GitHub

mission-control

IvanMazeppa

Strategic orchestrator for PlasmaDX-Clean volumetric rendering project. Use when coordinating multi-agent tasks, making architectural decisions, enforcing quality gates, or managing complex rendering workflows...

GitHub

daemon-flow

JackPo

Control daemon via WebSocket - run flows, change zombie mode, apply titles. Use for "run flow", "zombie attack", "iron zombie", "gold zombie", "clear zombie mode", "switch to elite", "apply title", "minister of...

GitHub

codex-plan-mode

astomodynamics

Create comprehensive implementation plans using Codex (GPT 5.2) for complex features. Use when user says "use codex plan mode", "codex plan", "plan with codex", or wants detailed implementation planning with fi...

GitHub

frontend-design

ShipitSmarter

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications. Generates creative, poli...

Le classement utilise les étoiles du dépôt GitHub indexé. Plusieurs skills peuvent partager ce nombre : ce n’est ni un nombre d’installations ni une note de qualité.

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