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Skills IA tools gaming

Découvrez les skills tools gaming, comparez leurs dépôts et consultez leurs instructions.

Catégories: tools gaming

1,249–1,272 sur 2,514

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Explorer

GitHub

frontend-design

vamseeachanta

Create distinctive, production-grade web interfaces with high design quality. Use for components, pages, dashboards, and full applications that need to stand out from generic AI aesthetics.

GitHub

canvas-design

vamseeachanta

Create original visual art in PNG and PDF formats using design philosophy principles. Express aesthetic movements visually with minimal text. Use for creating museum-quality visual artifacts, design manifestos,...

GitHub

planning-code-goal

vamseeachanta

Code-centric Goal-Oriented Action Planning integrated with SPARC methodology. Use for feature implementation planning, performance optimization goals, testing strategy development, or any software development o...

GitHub

algorithmic-art

vamseeachanta

Create generative art using p5.js with seeded randomness and interactive exploration. Use for computational aesthetics, parametric design, particle systems, noise fields, and procedural generation.

GitHub

manifold

dhanesh

Constraint-first development framework overview. USE WHEN learning about Manifold or checking available commands. Individual commands are separate skills - use /m0-init, /m1-constrain, etc. directly.

GitHub

mahjong-code-reviewer

Teng-AI

Review Fujian Mahjong game code against rules. Use when reviewing PRs, checking game logic, verifying scoring calculations, or ensuring feature correctness.

GitHub

game-state-debugger

Teng-AI

Debug Fujian Mahjong game state issues. Use when game state is inconsistent, tiles are missing/duplicated, turns are stuck, or multiplayer sync issues occur.

GitHub

firebase-realtime-patterns

Teng-AI

Patterns for real-time multiplayer game state using Firebase Realtime Database or Supabase. Use when implementing room systems, game state sync, or handling concurrent player actions.

GitHub

threejs

hotriluan

Build 3D web apps with Three.js (WebGL/WebGPU). Use for 3D scenes, animations, custom shaders, PBR materials, VR/XR experiences, games, data visualizations, product configurators.

GitHub

frontend-design

hotriluan

Create polished frontend interfaces from designs/screenshots with high design quality. Use for web components, pages, replicating UI designs, extracting design guidelines, avoiding AI slop aesthetics.

GitHub

planning

hotriluan

Plan implementations, design architectures, create technical roadmaps with detailed phases. Use for feature planning, system design, solution architecture, implementation strategy, phase documentation.

GitHub

planning

hotriluan

Plan implementations, design architectures, create technical roadmaps with detailed phases. Use for feature planning, system design, solution architecture, implementation strategy, phase documentation.

GitHub

sequential-thinking

hotriluan

Apply step-by-step analysis for complex problems with revision capability. Use for multi-step reasoning, hypothesis verification, adaptive planning, problem decomposition, course correction.

GitHub

ai-artist

hotriluan

Craft prompts for AI models (text, image, video). Use for Midjourney, DALL-E, Stable Diffusion, Flux, Veo, prompt engineering, style keywords, negative prompts, iterative refinement.

GitHub

stitch

Who-Visions

AI-powered UI and image generation using Gemini 3 (Nano Banana Pro)

GitHub

cognitive-artifacts-builder

GodSpeedAI

Build CADSL-based cognitive artifacts for SEA-Forge™ including checklists, planners, decision trees, kanban boards, and mind maps. Use for generating interactive, semantically-anchored artifacts that support kn...

GitHub

skill-recipes

GodSpeedAI

Composable patterns for advanced skill usage including skill chaining, telemetry instrumentation, visual cataloging, and skill versioning. Use when building complex multi-skill workflows, adding observability t...

GitHub

behavior-simulator

zfifteen

This skill enables real-time, lightweight simulation of emergent sorting behaviors in the Emergent Doom Engine (EDE)

GitHub

literate-writer

zfifteen

Guide coding agents to write code, tests, and documentation as a single coherent narrative in clear natural language prose, with identifiers that read as grammatically correct English.

GitHub

architecture-reference

Jasrags

Deep-dive reference for Shadow Master subsystems including Combat, Matrix, Rigging, Inventory, Contacts, Sync, and Security. Use when working on specific game mechanics or need detailed file locations for a sub...

GitHub

grove-ui-design

AutumnsGrove

Create warm, nature-themed UI for Grove with glassmorphism, seasonal decorations, randomized forests, and accessible design patterns. Use when building pages, enhancing UI, or adding decorative elements.

GitHub

add-skill

nicholasgriffintn

Create or improve agent skills. Load when creating SKILL.md files, writing skill descriptions, or structuring skill content for OpenCode or Claude.

GitHub

llm-design-review

jscraik

Structure a multidisciplinary design review for LLM-powered products, producing actionable risks, fixes, and evidence gaps across UX, architecture, AI safety, and operations.. Use when Use this skill when the t...

Le classement utilise les étoiles du dépôt GitHub indexé. Plusieurs skills peuvent partager ce nombre : ce n’est ni un nombre d’installations ni une note de qualité.

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