git-commit-pr
Git 커밋 및 PR 생성 가이드. 사용자가 커밋, commit, PR, pull request 생성을 요청할 때 자동으로 활성화됩니다. 보안 검증을 통해 민감 정보 유출을 방지합니다.
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Git 커밋 및 PR 생성 가이드. 사용자가 커밋, commit, PR, pull request 생성을 요청할 때 자동으로 활성화됩니다. 보안 검증을 통해 민감 정보 유출을 방지합니다.
Discord REST API 서버/채널 관리 스킬. 채널 CRUD, 권한 관리, 메시지 전송, 웹훅 지원. "Discord", "디스코드", "채널 관리", "discord bot" 키워드로 활성화.
ffmpeg 기반 오디오 변환 및 처리. "오디오 변환", "wav 변환", "샘플레이트 변경", "모노 변환", "세그먼트 분할", "ffmpeg" 요청 시 활성화됩니다.
계획 수립 및 자동 플래닝 워크플로우 실행. "계획", "계획 세워줘", "플래닝", "plan", "구현 계획", "계획 먼저", "분석하고 구현", "설계", "워크플로우" 키워드로 활성화. 병렬 탐색 에이전트로 코드베이스 분석, 다중 관...
ML 모델 파일 서버 간 동기화. "모델 동기화", "모델 배포", "rsync 모델", "서버로 전송" 요청 시 활성화됩니다.
새 작업 요청 시 기존 작업과의 맥락 유사성을 판단하고, 비유사한 경우 자동으로 git worktree를 생성하여 새 브랜치에서 작업합니다. 작업 시작, 새 기능 구현, 다른 이슈 작업 시 자동 활성화됩니다.
사용자 요청에 적합한 스킬을 자동으로 인식하고 추천합니다. 명시적 스킬 요청 없이도 설치된 스킬 중 도움이 될 수 있는 스킬을 발견하여 제안합니다. 모든 사용자 요청에서 암묵적으로 활성화됩니다.
Add a new English blog post to this Docusaurus site from a staging Markdown file and assets.
Fast semantic code navigation via LSP. Load FIRST before ANY code task - even 'simple' ones. Trigger scenarios: (1) fixing lint/type/pyright/mypy warnings or errors, (2) fixing reportAny/reportUnknownType/Any t...
Standard rules to comply with. Agents must always use this skill.
Handle Unity's asynchronous programming patterns including coroutines, async/await, and Job System. Masters Unity's main thread restrictions and threading models. Use when guidance needed on Unity async operati...
Optimize Unity games for mobile platforms with IL2CPP, platform-specific code, and memory management. Masters iOS/Android deployment, app size reduction, and battery optimization. Use for mobile builds, platfor...
Unity C# fundamental patterns including TryGetComponent, SerializeField, RequireComponent, and safe coding practices. Essential patterns for robust Unity development. Use PROACTIVELY for any Unity C# code to en...
C# code style and naming conventions based on POCU standards. Covers naming rules (mPascalCase for private, bBoolean prefix, EEnum prefix), code organization, C# 9.0 patterns. Use PROACTIVELY for C# code review...
Google Gemini CLI fundamentals for code analysis, review, and validation. Use when (1) executing gemini commands for code review/analysis, (2) configuring models (gemini-3-flash-preview (default)/gemini-3-pro-p...
Optimize Unity game performance through profiling, draw call reduction, and resource management. Masters batching, LOD, occlusion culling, and mobile optimization. Use for performance bottlenecks, frame rate is...
Build and optimize Unity UI with UI Toolkit and UGUI. Masters responsive layouts, event systems, and performance optimization. Use for UI implementation, Canvas optimization, or cross-platform UI challenges.
UniRx (Reactive Extensions) library expert for legacy Unity projects. Specializes in UniRx-specific patterns, Observable streams, and ReactiveProperty. Use for maintaining existing UniRx codebases. For new proj...
C# XML documentation with on-demand Haiku→Expert Review→Final workflow. Flexible Korean/English language support. Use when documenting C# APIs, properties, methods, classes, and interfaces.
VContainer dependency injection expert specializing in IoC container configuration, lifecycle management, and Unity-optimized DI patterns. Masters dependency resolution, scoped containers, and testable architec...
UniTask library expert specializing in allocation-free async/await patterns, coroutine migration, and Unity-optimized asynchronous programming. Masters UniTask performance optimizations, cancellation handling,...
Modern C# asynchronous programming patterns using async/await, proper CancellationToken usage, and error handling in async code. Use when guidance needed on async/await best practices, Task composition and coor...
Dual-AI engineering loop orchestrating Claude Code (planning/implementation) and Codex (validation/review). Use when (1) complex feature development requiring validation, (2) high-quality code with security/per...
R3 (Reactive Extensions) library expert specializing in modern reactive programming patterns, event-driven architectures, and Observable streams. Masters R3-specific features, async enumerable integration, and...
Le classement utilise les étoiles du dépôt GitHub indexé. Plusieurs skills peuvent partager ce nombre : ce n’est ni un nombre d’installations ni une note de qualité.