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Skills IA documentation mobile

Découvrez les skills documentation mobile, comparez leurs dépôts et consultez leurs instructions.

Catégories: documentation mobile

25–48 sur 2,143

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GitHub

webf-native-plugin-dev

openwebf

Develop custom WebF native plugins based on Flutter packages. Create reusable plugins that wrap Flutter/platform capabilities as JavaScript APIs. Use when building plugins for native features like camera, payme...

GitHub

webf-native-ui-dev

openwebf

Develop custom native UI libraries based on Flutter widgets for WebF. Create reusable component libraries that wrap Flutter widgets as web-accessible custom elements. Use when building UI libraries, wrapping Fl...

GitHub

webf-native-plugins

openwebf

Install WebF native plugins to access platform capabilities like sharing, payment, camera, geolocation, and more. Use when building features that require native device APIs beyond standard web APIs.

GitHub

webf-infinite-scrolling

openwebf

Create high-performance infinite scrolling lists with pull-to-refresh and load-more capabilities using WebFListView. Use when building feed-style UIs, product catalogs, chat messages, or any scrollable list tha...

GitHub

webf-native-ui

openwebf

Setup and use WebF's Cupertino UI library to build native iOS-style UIs with pre-built components instead of crafting everything with HTML/CSS. Use when building iOS apps, adding native UI components, or improv...

GitHub

mobile-use-setup

minitap-ai

Interactive setup wizard for Minitap mobile-use SDK. USE WHEN user wants to set up mobile automation, configure mobile-use SDK, connect iOS or Android devices, or create a new mobile testing project.

GitHub

page-and-route

OneKeyHQ

Helps create and configure pages and routes in the OneKey app-monorepo. Use when creating new pages, configuring routes, setting up deep links, handling QR codes, or understanding navigation patterns. Page, rou...

GitHub

notification-system

OneKeyHQ

Documents OneKey push notification system across platforms. Use when implementing notification features, handling notification clicks, configuring backend payloads, or understanding cold start navigation. Notif...

GitHub

1k-coding-patterns

OneKeyHQ

Coding patterns and best practices for OneKey development. Use when writing React components, handling promises, error handling, or following code conventions. Triggers on react, component, hooks, promise, asyn...

GitHub

1k-cross-platform

OneKeyHQ

Cross-platform development patterns for OneKey. Use when writing platform-specific code, handling platform differences, or understanding platform extensions. Triggers on platform, native, web, desktop, extensio...

GitHub

screenshot

iPlug2

Take a screenshot of the plugin UI using the standalone app CLI for debugging and documentation

GitHub

swiftui-liquid-glass

steipete

Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass us...

GitHub

swiftui-performance-audit

steipete

Audit and improve SwiftUI runtime performance from code review and architecture. Use for requests to diagnose slow rendering, janky scrolling, high CPU/memory usage, excessive view updates, or layout thrash in...

GitHub

swiftui-view-refactor

steipete

Refactor and review SwiftUI view files for consistent structure, dependency injection, and Observation usage. Use when asked to clean up a SwiftUI view’s layout/ordering, handle view models safely (non-optional...

GitHub

ios-debugger-agent

Dimillian

Use XcodeBuildMCP to build, run, launch, and debug the current iOS project on a booted simulator. Trigger when asked to run an iOS app, interact with the simulator UI, inspect on-screen state, capture logs/cons...

GitHub

macos-spm-app-packaging

Dimillian

Scaffold, build, and package SwiftPM-based macOS apps without an Xcode project. Use when you need a from-scratch macOS app layout, SwiftPM targets/resources, a custom .app bundle assembly script, or signing/not...

GitHub

swiftui-ui-patterns

Dimillian

Best practices and example-driven guidance for building SwiftUI views and components. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens, or needing componen...

GitHub

swiftui-view-refactor

Dimillian

Refactor and review SwiftUI view files for consistent structure, dependency injection, and Observation usage. Use when asked to clean up a SwiftUI view’s layout/ordering, handle view models safely (non-optional...

GitHub

swiftui-performance-audit

Dimillian

Audit and improve SwiftUI runtime performance from code review and architecture. Use for requests to diagnose slow rendering, janky scrolling, high CPU/memory usage, excessive view updates, or layout thrash in...

GitHub

swiftui-liquid-glass

Dimillian

Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass us...

GitHub

ios-simulator

clawdbot

Automate iOS Simulator workflows (simctl + idb): create/boot/erase devices, install/launch apps, push notifications, privacy grants, screenshots, and accessibility-based UI navigation. Use when working with iOS...

GitHub

ui-styling

mrgoonie

Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, imp...

GitHub

gaming-ui-state-management

TheOrcDev

Patterns for game-like interfaces - health bars, XP bars, mana bars. Apply when building RPG/retro gaming UI components with state-driven visuals.

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