webf-native-plugin-dev
Develop custom WebF native plugins based on Flutter packages. Create reusable plugins that wrap Flutter/platform capabilities as JavaScript APIs. Use when building plugins for native features like camera, payme...
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Develop custom WebF native plugins based on Flutter packages. Create reusable plugins that wrap Flutter/platform capabilities as JavaScript APIs. Use when building plugins for native features like camera, payme...
Develop custom native UI libraries based on Flutter widgets for WebF. Create reusable component libraries that wrap Flutter widgets as web-accessible custom elements. Use when building UI libraries, wrapping Fl...
Install WebF native plugins to access platform capabilities like sharing, payment, camera, geolocation, and more. Use when building features that require native device APIs beyond standard web APIs.
Create high-performance infinite scrolling lists with pull-to-refresh and load-more capabilities using WebFListView. Use when building feed-style UIs, product catalogs, chat messages, or any scrollable list tha...
Setup and use WebF's Cupertino UI library to build native iOS-style UIs with pre-built components instead of crafting everything with HTML/CSS. Use when building iOS apps, adding native UI components, or improv...
Interactive setup wizard for Minitap mobile-use SDK. USE WHEN user wants to set up mobile automation, configure mobile-use SDK, connect iOS or Android devices, or create a new mobile testing project.
Helps create and configure pages and routes in the OneKey app-monorepo. Use when creating new pages, configuring routes, setting up deep links, handling QR codes, or understanding navigation patterns. Page, rou...
Documents OneKey push notification system across platforms. Use when implementing notification features, handling notification clicks, configuring backend payloads, or understanding cold start navigation. Notif...
Coding patterns and best practices for OneKey development. Use when writing React components, handling promises, error handling, or following code conventions. Triggers on react, component, hooks, promise, asyn...
Cross-platform development patterns for OneKey. Use when writing platform-specific code, handling platform differences, or understanding platform extensions. Triggers on platform, native, web, desktop, extensio...
Take a screenshot of the plugin UI using the standalone app CLI for debugging and documentation
Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass us...
Audit and improve SwiftUI runtime performance from code review and architecture. Use for requests to diagnose slow rendering, janky scrolling, high CPU/memory usage, excessive view updates, or layout thrash in...
Refactor and review SwiftUI view files for consistent structure, dependency injection, and Observation usage. Use when asked to clean up a SwiftUI view’s layout/ordering, handle view models safely (non-optional...
Use XcodeBuildMCP to build, run, launch, and debug the current iOS project on a booted simulator. Trigger when asked to run an iOS app, interact with the simulator UI, inspect on-screen state, capture logs/cons...
Scaffold, build, and package SwiftPM-based macOS apps without an Xcode project. Use when you need a from-scratch macOS app layout, SwiftPM targets/resources, a custom .app bundle assembly script, or signing/not...
Best practices and example-driven guidance for building SwiftUI views and components. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens, or needing componen...
Refactor and review SwiftUI view files for consistent structure, dependency injection, and Observation usage. Use when asked to clean up a SwiftUI view’s layout/ordering, handle view models safely (non-optional...
Audit and improve SwiftUI runtime performance from code review and architecture. Use for requests to diagnose slow rendering, janky scrolling, high CPU/memory usage, excessive view updates, or layout thrash in...
Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass us...
Automate iOS Simulator workflows (simctl + idb): create/boot/erase devices, install/launch apps, push notifications, privacy grants, screenshots, and accessibility-based UI navigation. Use when working with iOS...
Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, imp...
Register 8-bit components in registry.json for shadcn/ui add command. Apply when adding new components to the component library distribution.
Patterns for game-like interfaces - health bars, XP bars, mana bars. Apply when building RPG/retro gaming UI components with state-driven visuals.
Le classement utilise les étoiles du dépôt GitHub indexé. Plusieurs skills peuvent partager ce nombre : ce n’est ni un nombre d’installations ni une note de qualité.