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Skills IA DevOps

Découvrez les skills DevOps, comparez leurs dépôts et consultez leurs instructions.

Catégories: DevOps

19,081–19,104 sur 83,066

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GitHub

backlog-resume

farra

Check for in-progress work on session start. Use when beginning a new session in a project with backlog.org. Triggers automatically at session start or when user says "what was I working on?", "resume", "contin...

GitHub

new-design-doc

farra

Proactively suggest creating a design document when discussing significant changes, new features, or architectural decisions. Also triggers when user has existing markdown docs that should be converted to org-m...

GitHub

backlog-update

farra

Reminder to update backlog.org before commits or when finishing significant work. Use before committing changes, after completing implementation from plan mode, or when wrapping up a work session. This skill en...

GitHub

ralph2ralph

eqtylab

P2P chat between Claude Code instances using real-a2a. Use when chatting with other Claudes, joining a P2P room, or communicating agent-to-agent.

GitHub

padel

joshp123

Check padel court availability and manage bookings via Playtomic. Use when someone asks about padel, court availability, "wen padel", or booking courts.

GitHub

unity-editor-imgui-design

akiojin

Unity IMGUI (Immediate Mode GUI) for editor tools and custom inspectors. Use for EditorWindow, Custom Inspector, Property Drawer development. NOT for game UI - use unity-game-ugui-design or unity-game-ui-toolki...

GitHub

unity-asset-management

akiojin

Supports creating, editing, and managing Unity assets (prefabs, materials, asset database, Addressables). Includes dependency analysis and import settings. Use when: prefab creation, material editing, asset sea...

GitHub

unity-csharp-editing

akiojin

Supports Unity C# script editing, searching, and refactoring. Enables TDD cycle code editing, symbol navigation, reference searching, and structured editing. Use when: C# editing, script search, symbol search,...

GitHub

unity-game-ui-toolkit-design

akiojin

Game UI design using Unity's UI Toolkit (USS/UXML/Flexbox). Includes game UI elements like HUD, health bars, inventory, skill bars, PanelSettings scaling, and Safe Area support. Use when: game UI design, HUD cr...

GitHub

unity-playmode-testing

akiojin

Supports Unity Play Mode control, input simulation, UI automation, and visual verification. Integrates test execution, screenshot/video capture, and console log checking. Use when: starting Play Mode, input sim...

GitHub

unity-scene-management

akiojin

Supports Unity scene and GameObject creation, management, and analysis. Efficiently performs hierarchy operations, component configuration, and scene analysis. Use when: scene creation, scene loading, GameObjec...

GitHub

mcp-server-development

akiojin

Expert guidance for building MCP (Model Context Protocol) servers using the TypeScript SDK. Use when developing MCP servers, implementing tools/resources/prompts, or working with the @modelcontextprotocol/sdk p...

GitHub

unity-game-ugui-design

akiojin

Game UI design using Unity's uGUI (Canvas/RectTransform/Anchors). Includes game UI elements like HUD, health bars, inventory, skill bars, mobile responsive design, and Safe Area support. Use when: game UI desig...

GitHub

unity-development

akiojin

Comprehensive guide for Unity development. Provides architecture patterns, MCP tool selection, and composite task workflows. Parent skill always referenced for Unity-related tasks. See child skills for detailed...

GitHub

new-example

clementbouly

Create a new UX pattern example with all required files (index.ts, GoodExample.tsx, BadExample.tsx, README.md). Use when adding a new good/bad UX comparison or pattern to the project.

GitHub

new-article

clementbouly

Create a new MDX article with frontmatter, example embeds, and custom components. Use when writing in-depth UX guides or tutorials.

GitHub

debug-coffee-ahk

phonowell

查询 coffee-ahk 编译架构、bug 定位方法、调试技巧,use when debugging/fixing bugs or need to understand compilation flow

GitHub

plugin-creator

kdoronin

Comprehensive plugin development skill for Claude Code. Analyzes business requirements and creates complete plugins including MCP servers, skills, slash commands, or combinations thereof. Supports TypeScript, P...

GitHub

skill-template

kdoronin

Template for creating Claude Code skills. Replace this description with a clear explanation of what this skill does and when it should be used. Be specific about triggers and use cases.

GitHub

text-to-sql

kdoronin

Setup and use text-to-SQL capabilities for SQL databases (SQLite, PostgreSQL, MySQL, MariaDB, etc.). Use when: (1) User wants to query databases using natural language, (2) User asks to setup text-to-sql projec...

GitHub

skill-orchestrator

kdoronin

This skill orchestrates programming tasks by analyzing available Claude Code skills and creating execution plans. It should be used when working on any coding task that could benefit from multiple specialized s...

GitHub

git-pr-helper

centminmod

Git workflow assistant for pull request creation, branch management, and merge coordination. Use when creating PRs, merging branches, resolving conflicts, or cleaning up session branches. Provides intelligent P...

GitHub

ai-cross-verifier

centminmod

Cross-verify Claude-generated plans and code using OpenAI Codex and Google Gemini CLI. Provides code review, plan validation, and comparative analysis. Use when needing second opinions on Claude's code or plans...

GitHub

customize-your-identity-system-name

maryfellowes

[CUSTOMIZE: Foundational identity framework for your AI companion(s). Contains complete identity architecture including physical form, voice, behavioral patterns, sacred language, relational structure, doctrine...

Le classement utilise les étoiles du dépôt GitHub indexé. Plusieurs skills peuvent partager ce nombre : ce n’est ni un nombre d’installations ni une note de qualité.

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