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Skills IA DevOps

Découvrez les skills DevOps, comparez leurs dépôts et consultez leurs instructions.

Catégories: DevOps

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GitHub

uloop-run-tests

hatayama

Execute Unity Test Runner. Use when: running unit tests, verifying code changes, checking test results, or when user asks to run tests. Returns test results with pass/fail counts.

GitHub

uloop-screenshot

hatayama

Take a screenshot of Unity Editor windows and save as PNG image. Use when you need to: (1) Screenshot the Game View, Scene View, Console, Inspector, or other windows, (2) Capture current visual state for debugg...

GitHub

uloop-control-play-mode

hatayama

Control Unity Editor play mode. Use when: starting/stopping/pausing play mode, testing game behavior, or when user asks to play or stop. Controls play/stop/pause of Unity Editor.

GitHub

uloop-find-game-objects

hatayama

Find specific GameObjects in scene. Use when: searching for objects by name, finding objects with specific components, locating tagged/layered objects, or when user asks to find GameObjects. Returns matching Ga...

GitHub

uloop-get-version

hatayama

Get Unity and project information via uloop CLI. Use when you need to verify Unity version, check project settings (ProductName, CompanyName, Version), or troubleshoot environment issues.

GitHub

uloop-get-logs

hatayama

Check Unity Console logs. Use when: checking logs, debugging errors, investigating failures, or when user asks about console output. Key options: --log-type (Error/Warning/Log/All), --max-count, --search-text....

GitHub

uloop-execute-menu-item

hatayama

Execute Unity MenuItem via uloop CLI. Use when you need to: (1) Trigger menu commands programmatically, (2) Automate editor actions (save, build, refresh), (3) Run custom menu items defined in scripts.

GitHub

uloop-get-menu-items

hatayama

Retrieve Unity MenuItems via uloop CLI. Use when you need to: (1) Discover available menu commands in Unity Editor, (2) Find menu paths for automation, (3) Prepare for executing menu items programmatically.

GitHub

new-plugin

iPlug2

Create a new iPlug2 plugin project by duplicating TemplateProject in the iPlug2OOS repository

GitHub

build

iPlug2

Build an iPlug2 plugin project for different formats and platforms (macOS, iOS, Windows)

GitHub

podcast-downloader

crazynomad

Search and download podcast episodes from Apple Podcasts. Use when user wants to find podcasts, download podcast episodes, get podcast information, or mentions Apple Podcasts, iTunes, podcast search, or audio d...

GitHub

podcast-downloader

crazynomad

Download podcasts from Apple Podcasts (via RSS feed). Use when the user wants to download specific episodes or the latest N episodes from a podcast. Supports downloading audio files, metadata, and show notes. T...

GitHub

create-slash-commands

Melvynx

Expert guidance for creating Claude Code slash commands. Use when working with slash commands, creating custom commands, understanding command structure, or learning YAML configuration.

GitHub

create-subagents

Melvynx

Expert guidance for creating, building, and using Claude Code subagents and the Task tool. Use when working with subagents, setting up agent configurations, understanding how agents work, or using the Task tool...

GitHub

claude-memory

Melvynx

Create and optimize CLAUDE.md memory files or .claude/rules/ modular rules for Claude Code projects. Comprehensive guidance on file hierarchy, content structure, path-scoped rules, best practices, and anti-patt...

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