Rechercher

PythonReactSEOPDF

Skills IA Bases de données

Découvrez les skills Bases de données, comparez leurs dépôts et consultez leurs instructions.

Catégories: Bases de données

25,897–25,920 sur 85,283

Bases de données Effacer les filtres

Explorer

GitHub

loaders-spinners

dylantarre

Use when creating loading indicators, spinners, progress bars, or skeleton screens to communicate system status

GitHub

universal-elements

dylantarre

Use when animating any UI element not covered by specific skills, or when applying general animation principles across multiple element types

GitHub

rhythm-pacing

dylantarre

Use when animation needs musical flow—dance sequences, action choreography, comedic timing, scene pacing, or any motion that should feel rhythmic and well-composed over time.

GitHub

ux-researcher

dylantarre

Use when evaluating animation usability, conducting motion studies, or when researching how animation affects user perception and task completion.

GitHub

animator-traditional

dylantarre

Use when creating hand-drawn or classical animation, working with frame-by-frame techniques, or applying Disney principles in their original artistic context.

GitHub

universal-timing

dylantarre

Use when learning animation timing fundamentals - principles that apply regardless of duration, the foundational rules that scale across all time ranges

GitHub

accessible-motion

dylantarre

Use when implementing reduced motion alternatives, vestibular-safe animations, WCAG compliance, or designing for users with motion sensitivity.

GitHub

staging-mastery

dylantarre

Use when composing scenes, designing layouts, directing user attention, or ensuring a single clear idea is communicated at any given moment.

GitHub

social-media

dylantarre

Use when designing animations for social platforms, messaging apps, content sharing, or community features

GitHub

gesture-responses

dylantarre

Use when responding to touch or click interactions - button presses, drag feedback, swipe responses, tap ripples, or any direct manipulation animation.

GitHub

exit-animations

dylantarre

Use when elements need to leave the screen - closing modals, dismissing notifications, removing items, page transitions out, or any "leaving view" animation.

GitHub

responsive-adaptive

dylantarre

Use when building context-dependent animations - duration that changes based on device, distance, user preference, or interaction context

GitHub

react-spring

dylantarre

Use when implementing Disney's 12 animation principles with React Spring's physics-based animations

GitHub

game-development

dylantarre

Use when implementing game animations, player feedback, character movement, or interactive entertainment in Unity, Unreal, or other game engines.

GitHub

fintech-banking

dylantarre

Use when designing animations for banking apps, payment systems, investment platforms, or financial dashboards

GitHub

brand-strategist

dylantarre

Use when defining brand motion identity, creating animation guidelines for brand expression, or aligning animation with brand personality.

GitHub

character-appeal

dylantarre

Use when creating or animating characters that need to connect with audiences—hero protagonists, memorable villains, lovable sidekicks, or any figure that must have personality and presence.

Le classement utilise les étoiles du dépôt GitHub indexé. Plusieurs skills peuvent partager ce nombre : ce n’est ni un nombre d’installations ni une note de qualité.

Plus de filtres

Popularité

Tags populaires