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Skills IA Contenu et médias

Découvrez les skills Contenu et médias, comparez leurs dépôts et consultez leurs instructions.

Catégories: Contenu et médias

83,857–83,880 sur 86,635

Contenu et médias Effacer les filtres

Explorer

GitHub

god-mode-engine

Smarter-Poker

Build and manage the 100-game poker training RPG with 3-engine architecture (PIO, CHART, SCENARIO)

GitHub

game-audio

yunaamelia

Game audio principles. Sound design, music integration, adaptive audio systems.

GitHub

web-games

yunaamelia

Web browser game development principles. Framework selection, WebGPU, optimization, PWA.

GitHub

political-scientist

ccalebcarter

Governance and power structures advisor for worldbuilding. Designs believable political systems, factions, power dynamics, and institutional structures. Use when developing governments, political intrigue, or f...

GitHub

audit-world

hopeoverture

Audit a world for consistency, D&D 5e 2024 rule compliance, broken links, orphaned entities, and connection gaps. Provides detailed reports and can auto-fix issues.

GitHub

ecologist

ccalebcarter

Flora, fauna, and environmental systems advisor for worldbuilding. Designs believable ecosystems, creates creatures that fit their niches, and ensures environmental logic. Use when developing wildlife, plants,...

GitHub

moovs-shaping

natemoovs

Creates comprehensive shaping documents for the Moovs product development process. Use when the user wants to shape a product feature, has a problem.md file describing an idea, mentions "shaping", "pitch", or w...

GitHub

pc-games

yunaamelia

PC and console game development principles. Engine selection, platform features, optimization strategies.

GitHub

create-world

hopeoverture

Create a new worldbuilding project with full folder structure. Use when the user wants to start a new world, campaign setting, or fantasy setting like "create a world called Eldoria".

GitHub

create-entity

hopeoverture

Generate a fully populated worldbuilding entity from a template and save it to a world. Use when the user wants to create a specific entity like "create a dwarven city called Ironhold" or "make a fire deity nam...

GitHub

multiplayer

yunaamelia

Multiplayer game development principles. Architecture, networking, synchronization.

Le classement utilise les étoiles du dépôt GitHub indexé. Plusieurs skills peuvent partager ce nombre : ce n’est ni un nombre d’installations ni une note de qualité.

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