composable-svelte-graphics
3D graphics and WebGPU/WebGL rendering with Composable Svelte. Use when building 3D scenes, working with cameras, lights, meshes, materials, or implementing WebGPU/WebGL graphics. Covers Scene, Camera, Light, Mesh components, geometry types (box, sphere, cylinder, torus, plane), material properties, and state-driven 3D rendering.
Installation
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
View source ↗GuidesSkill instructions
Features and purpose
3D graphics and WebGPU/WebGL rendering with Composable Svelte. Use when building 3D scenes, working with cameras, lights, meshes, materials, or implementing WebGPU/WebGL graphics. Covers Scene, Camera, Light, Mesh components, geometry types (box, sphere, cylinder, torus, plane), material properties, and state-driven 3D rendering.
Quick start
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
Guides ↗Examples
Read the usage examples in the source repository.
View source ↗Source history
- Indexed on
- 2026-01-20
- Index updated
- 2026-02-14
- Branch
- main
Index and sync dates describe this directory. View the source repository for code history.
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