stock-data-skill
OpenClaw Skill for stock data analysis
Executes combat operations in Structs. Covers attacks, raids, defense setup, and stealth positioning. Use when attacking enemy structs, raiding a planet for ore, setting up defenders, activating stealth, moving fleet for raids, or preparing for incoming attacks. Raids require fleet movement and background PoW compute.
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
SkillHub CLI
skillhub install abstrct/structs-combatInspect the source and compatibility requirements, then follow its installation steps.
Give your agent the source link and ask it to inspect instructions and dependencies before explaining the installation steps.
Important: Entity IDs containing dashes (like 5-10, 9-3) are misinterpreted as flags by the CLI parser. All transaction commands in this skill use -- before positional arguments to prevent this.
structsd query structs planet [id], structsd query structs struct [id] for targets, shield, defenses.structsd tx structs struct-stealth-activate --from [key-name] --gas auto --gas-adjustment 1.5 -y -- [struct-id] before attack.structsd tx structs struct-attack --from [key-name] --gas auto --gas-adjustment 1.5 -y -- [operating-struct-id] [target-struct-id,target-id2,...] [weapon-system]. Can target multiple structs.structsd tx structs fleet-move --from [key-name] --gas auto --gas-adjustment 1.5 -y -- [fleet-id] [destination-location-id]. Then structsd tx structs planet-raid-compute -D 3 --from [key-name] --gas auto --gas-adjustment 1.5 -y -- [fleet-id]. Compute auto-submits the complete transaction. Move fleet home. Refine stolen ore immediately.structsd tx structs struct-defense-set --from [key] --gas auto -y -- [defender-struct-id] [protected-struct-id] to assign; structsd tx structs struct-defense-clear --from [key] --gas auto -y -- [defender-struct-id] to remove.| Action | CLI Command |
|---|---|
| Attack | structsd tx structs struct-attack -- [operating-struct-id] [target-ids] [weapon-system] |
| Raid compute (PoW + auto-complete) | structsd tx structs planet-raid-compute -D 3 -- [fleet-id] |
| Raid complete (manual, rarely needed) | structsd tx structs planet-raid-complete -- [fleet-id] |
| Fleet move | structsd tx structs fleet-move -- [fleet-id] [destination-location-id] |
| Set defense | structsd tx structs struct-defense-set -- [defender-id] [protected-id] |
| Clear defense | `structsd tx structs struct-defense-clear -- [defende... |
These signals come from indexed source analysis and may lag behind changes. Check the current source files.
# Structs Combat **Important**: Entity IDs containing dashes (like `5-10`, `9-3`) are misinterpreted as flags by the CLI parser. All transaction commands in this skill use `--` before positional arguments to prevent this. ## Procedure 1. **Scout** — `structsd query structs planet [id]`, `structsd query structs struct [id]` for targets, shield, defenses. 2. **Optional stealth** — `structsd tx structs struct-stealth-activate --from [key-name] --gas auto --gas-adjustment 1.5 -y -- [struct-id]` before attack. 3. **Attack structs** — `structsd tx structs struct-attack --from [key-name] --gas auto --gas-adjustment 1.5 -y -- [operating-struct-id] [target-struct-id,target-id2,...] [weapon-system]`. Can target multiple structs. 4. **Raid flow** — Move fleet to target: `structsd tx structs fleet-move --from [key-name] --gas auto --gas-adjustment 1.5 -y -- [fleet-id] [destination-location-id]`. Then `structsd tx structs planet-raid-compute -D 3 --from [key-name] --gas auto --gas-adjustment 1.5 -y -- [fleet-id]`. Compute auto-submits the complete transaction. Move fleet home. Refine stolen ore immediately. 5. **Defense setup** — `structsd tx structs struct-defense-set --from [key] --gas auto -y -- [defender-struct-id] [protected-struct-id]` to assign; `structsd tx structs struct-defense-clear --from [key] --gas auto -y -- [defender-struct-id]` to remove. ## Commands Reference | Action | CLI Command | |--------|-------------| | Attack | `structsd tx structs struct-attack -- [operating-struct-id] [target-ids] [weapon-system]` | | Raid compute (PoW + auto-complete) | `structsd tx structs planet-raid-compute -D 3 -- [fleet-id]` | | Raid complete (manual, rarely needed) | `structsd tx structs planet-raid-complete -- [fleet-id]` | | Fleet move | `structsd tx structs fleet-move -- [fleet-id] [destination-location-id]` | | Set defense | `structsd tx structs struct-defense-set -- [defender-id] [protected-id]` | | Clear defense | `structsd tx structs struct-defense-clear -- [defende...
OpenClaw Skill for stock data analysis
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